///<summary>Deletes all static objects created</summary> public static void deleteAllVTKObjects() { //clean up vtk objects if (ren1 != null) { ren1.Dispose(); } if (renWin != null) { renWin.Dispose(); } if (iren != null) { iren.Dispose(); } if (reader != null) { reader.Dispose(); } if (cdp != null) { cdp.Dispose(); } if (translator != null) { translator.Dispose(); } if (outline != null) { outline.Dispose(); } if (mapOutline != null) { mapOutline.Dispose(); } if (outlineActor != null) { outlineActor.Dispose(); } if (streamer != null) { streamer.Dispose(); } if (cone != null) { cone.Dispose(); } if (cones != null) { cones.Dispose(); } if (mapCones != null) { mapCones.Dispose(); } if (conesActor != null) { conesActor.Dispose(); } }
///<summary> ///Deletes all static objects created ///</summary> public static void deleteAllVTKObjects() { //clean up vtk objects if (sphere != null) { sphere.Dispose(); } if (cone != null) { cone.Dispose(); } if (glyph != null) { glyph.Dispose(); } if (apd != null) { apd.Dispose(); } if (maceMapper != null) { maceMapper.Dispose(); } if (maceActor != null) { maceActor.Dispose(); } if (planes != null) { planes.Dispose(); } if (clipper != null) { clipper.Dispose(); } if (selectMapper != null) { selectMapper.Dispose(); } if (selectActor != null) { selectActor.Dispose(); } if (ren1 != null) { ren1.Dispose(); } if (renWin != null) { renWin.Dispose(); } if (iren != null) { iren.Dispose(); } if (boxWidget != null) { boxWidget.Dispose(); } }
///<summary>Deletes all static objects created</summary> public static void deleteAllVTKObjects() { //clean up vtk objects if (ren1 != null) { ren1.Dispose(); } if (renWin != null) { renWin.Dispose(); } if (iren != null) { iren.Dispose(); } if (camera != null) { camera.Dispose(); } if (reader != null) { reader.Dispose(); } if (readerSS != null) { readerSS.Dispose(); } if (bounds != null) { bounds.Dispose(); } if (boundsMapper != null) { boundsMapper.Dispose(); } if (boundsActor != null) { boundsActor.Dispose(); } if (contour != null) { contour.Dispose(); } if (contourMapper != null) { contourMapper.Dispose(); } if (contourActor != null) { contourActor.Dispose(); } if (opacityTransferFunction != null) { opacityTransferFunction.Dispose(); } if (colorTransferFunction != null) { colorTransferFunction.Dispose(); } if (volumeProperty != null) { volumeProperty.Dispose(); } if (compositeFunction != null) { compositeFunction.Dispose(); } if (volumeMapper != null) { volumeMapper.Dispose(); } if (volume != null) { volume.Dispose(); } if (Sphere != null) { Sphere.Dispose(); } if (Glyph != null) { Glyph.Dispose(); } if (AtomsMapper != null) { AtomsMapper.Dispose(); } if (Atoms != null) { Atoms.Dispose(); } if (Tube != null) { Tube.Dispose(); } if (BondsMapper != null) { BondsMapper.Dispose(); } if (Bonds != null) { Bonds.Dispose(); } }
///<summary>Deletes all static objects created</summary> public static void deleteAllVTKObjects() { //clean up vtk objects if (math != null) { math.Dispose(); } if (points != null) { points.Dispose(); } if (profile != null) { profile.Dispose(); } if (del != null) { del.Dispose(); } if (mapMesh != null) { mapMesh.Dispose(); } if (meshActor != null) { meshActor.Dispose(); } if (extract != null) { extract.Dispose(); } if (tubes != null) { tubes.Dispose(); } if (mapEdges != null) { mapEdges.Dispose(); } if (edgeActor != null) { edgeActor.Dispose(); } if (ball != null) { ball.Dispose(); } if (balls != null) { balls.Dispose(); } if (mapBalls != null) { mapBalls.Dispose(); } if (ballActor != null) { ballActor.Dispose(); } if (ren1 != null) { ren1.Dispose(); } if (renWin != null) { renWin.Dispose(); } if (iren != null) { iren.Dispose(); } }
///<summary>Deletes all static objects created</summary> public static void deleteAllVTKObjects() { //clean up vtk objects if (ren1 != null) { ren1.Dispose(); } if (renWin != null) { renWin.Dispose(); } if (iren != null) { iren.Dispose(); } if (math != null) { math.Dispose(); } if (aKSplineX != null) { aKSplineX.Dispose(); } if (aKSplineY != null) { aKSplineY.Dispose(); } if (aKSplineZ != null) { aKSplineZ.Dispose(); } if (aCSplineX != null) { aCSplineX.Dispose(); } if (aCSplineY != null) { aCSplineY.Dispose(); } if (aCSplineZ != null) { aCSplineZ.Dispose(); } if (inputPoints != null) { inputPoints.Dispose(); } if (inputData != null) { inputData.Dispose(); } if (balls != null) { balls.Dispose(); } if (glyphPoints != null) { glyphPoints.Dispose(); } if (glyphMapper != null) { glyphMapper.Dispose(); } if (glyph != null) { glyph.Dispose(); } if (Kpoints != null) { Kpoints.Dispose(); } if (Cpoints != null) { Cpoints.Dispose(); } if (profileKData != null) { profileKData.Dispose(); } if (profileCData != null) { profileCData.Dispose(); } if (lines != null) { lines.Dispose(); } if (profileKTubes != null) { profileKTubes.Dispose(); } if (profileKMapper != null) { profileKMapper.Dispose(); } if (profileK != null) { profileK.Dispose(); } if (profileCTubes != null) { profileCTubes.Dispose(); } if (profileCMapper != null) { profileCMapper.Dispose(); } if (profileC != null) { profileC.Dispose(); } }