static void Main(string[] args) { // create a sphere source, mapper, and actor vtkSphereSource sphere = new vtkSphereSource(); vtkPolyDataMapper sphereMapper = new vtkPolyDataMapper(); sphereMapper.SetInputConnection(sphere.GetOutputPort()); vtkPolyDataMapper.GlobalImmediateModeRenderingOn(); vtkLODActor sphereActor = new vtkLODActor(); sphereActor.SetMapper(sphereMapper); // create the spikes by glyphing the sphere with a cone. Create the // mapper and actor for the glyphs. vtkConeSource cone = new vtkConeSource(); vtkGlyph3D glyph = new vtkGlyph3D(); glyph.SetInputConnection(sphere.GetOutputPort()); glyph.SetSource(cone.GetOutput()); glyph.SetVectorModeToUseNormal(); glyph.SetScaleModeToScaleByVector(); glyph.SetScaleFactor(0.25); vtkPolyDataMapper spikeMapper = new vtkPolyDataMapper(); spikeMapper.SetInputConnection(glyph.GetOutputPort()); vtkLODActor spikeActor = new vtkLODActor(); spikeActor.SetMapper(spikeMapper); // Create a text mapper and actor to display the results of picking. vtkTextMapper textMapper = new vtkTextMapper(); vtkTextProperty tprop = textMapper.GetTextProperty(); tprop.SetFontFamilyToArial(); tprop.SetFontSize(10); tprop.BoldOn(); tprop.ShadowOn(); tprop.SetColor(1, 0, 0); vtkActor2D textActor = new vtkActor2D(); textActor.VisibilityOff(); textActor.SetMapper(textMapper); // Create a cell picker. vtkCellPicker picker = new vtkCellPicker(); PickData pd = new PickData(); pd.textActor = textActor; pd.textMapper = textMapper; vtkDotNetCallback cb = new vtkDotNetCallback(pd.annotatePickCallback); // Now at the end of the pick event call the above function. picker.AddObserver((uint) EventIds.EndPickEvent, cb); // Create the Renderer, RenderWindow, etc. and set the Picker. vtkRenderer ren = new vtkRenderer(); vtkRenderWindow renWin = new vtkRenderWindow(); renWin.AddRenderer(ren); vtkRenderWindowInteractor iren = new vtkRenderWindowInteractor(); iren.SetRenderWindow(renWin); iren.SetPicker(picker); // Add the actors to the renderer, set the background and size ren.AddActor2D(textActor); ren.AddActor(sphereActor); ren.AddActor(spikeActor); ren.SetBackground(1, 1, 1); renWin.SetSize(300, 300); // Get the camera and zoom in closer to the image. ren.ResetCamera(); vtkCamera cam1 = ren.GetActiveCamera(); cam1.Zoom(1.4); iren.Initialize(); // Initially pick the cell at this location. picker.Pick(85, 126, 0, ren); renWin.Render(); iren.Start(); vtkWin32OpenGLRenderWindow win32win = vtkWin32OpenGLRenderWindow.SafeDownCast(renWin); if (null != win32win) win32win.Clean(); }
/// <summary> /// 读取stl文件,并在窗口进行显示,并设置全局变量originalMesh /// </summary> private void ReadSTL() { //Path to vtk data must be set as an environment variable //VTK_DATA_ROOT="" vtkSTLReader reader = vtkSTLReader.New(); reader.SetFileName(FileFullName); reader.Update(); mapper = vtkPolyDataMapper.New(); mapper.SetInputConnection(reader.GetOutputPort()); actor = vtkActor.New(); actor.SetMapper(mapper); //get a reference to the renderwindow of our renderWindowControll renderWindow = renderWindowControl1.RenderWindow; //renderer renderer = renderWindow.GetRenderers().GetFirstRenderer(); //移除之前所有prop renderer.RemoveAllViewProps(); //set background color renderer.SetBackground(0.2, 0.3, 0.4); //add our actor to the renderer renderer.AddActor(actor); originalMesh = vtkPolyData.New(); originalMesh.DeepCopy(reader.GetOutput()); tb_numOfPoint.Text = originalMesh.GetNumberOfPoints().ToString(); //creat a cell picker picker = vtkCellPicker.New(); vtkRenderWindowInteractor iren = renderWindow.GetInteractor(); iren.SetPicker(picker); renderer.ResetCamera(); renderWindow.Render(); }
/// <summary> /// 左键释放时获取选择的对象 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> void m_interactor_LeftButtonReleaseEvt(vtkObject sender, vtkObjectEventArgs e) { if (m_pickTarget == ePickTarget.None) { return; } //if (m_iren.GetControlKey() != 0) // m_pickBoolean = ePickBollean.Add; //else if (m_iren.GetShiftKey() != 0) // m_pickBoolean = ePickBollean.Sub; m_iren.GetEventPosition(ref endx, ref endy); #region 点选对象 if (m_pickMode == ePickMode.DotPickMode) //如果是点选模式 { vtkCellPicker cellPicker = new vtkCellPicker(); cellPicker.SetTolerance(0.005); if (0 == cellPicker.Pick(endx, endy, 0, m_renderer)) { return; //什么都没有选到就返回 } FEMActor actor = cellPicker.GetActor() as FEMActor; if (actor == null) { return; } if (m_pickTarget == ePickTarget.Actor) { //如果选择对象为 actor.IsSelected = true; m_RWCtrl.Invalidate(); //貌似必须要用这个函数,update 不行 OnObjectsSelected(sender, e); } else if (m_pickTarget == ePickTarget.Cell) { int cellId = cellPicker.GetCellId(); actor.AddCellId(cellId, m_pickBoolean); OnObjectsSelected(sender, e); //if (cellId > 0) // Console.WriteLine("dotselect cellid:{0}", cellId); } else if (m_pickTarget == ePickTarget.Point) { int pointId = cellPicker.GetPointId(); if (pointId != -1) { actor.AddPointId(pointId, m_pickBoolean); OnObjectsSelected(sender, e); // Console.WriteLine("dotselect pointid:{0}", pointId); } } } #endregion else if (m_pickMode == ePickMode.RectPickMode) //如果是框选 { vtkAreaPicker areaPicker = new vtkAreaPicker(); if (0 == areaPicker.AreaPick(startx, starty, endx, endy, m_renderer)) { //如果什么也没选到就返回 //this.impactViewForm.ClearAllSelectCells(); return; } vtkProp3DCollection selectedActors = areaPicker.GetProp3Ds(); selectedActors.InitTraversal(); FEMActor selectedActor; while ((selectedActor = selectedActors.GetNextProp3D() as FEMActor) != null) { vtkSelection selection = new vtkSelection(); vtkSelectionNode selectionNode = new vtkSelectionNode(); selection.AddNode(selectionNode); vtkIdFilter idFilter = new vtkIdFilter(); idFilter.FieldDataOn(); idFilter.SetInput(selectedActor.GetMapper().GetInput()); idFilter.Update(); vtkExtractSelection frustum = new vtkExtractSelection(); frustum.SetInput(0, idFilter.GetOutput()); frustum.SetInput(1, selection); selectionNode.Initialize(); selectionNode.SetContentType((int)vtkSelectionNode.SelectionContent.FRUSTUM); if (m_pickTarget == ePickTarget.Cell)//如果选择的目标是cell { selectionNode.SetFieldType((int)vtkSelectionNode.SelectionField.CELL); } else if (m_pickTarget == ePickTarget.Point) //如果选择的目标是point { selectionNode.SetFieldType((int)vtkSelectionNode.SelectionField.POINT); } vtkPoints points = areaPicker.GetClipPoints(); vtkDoubleArray frustumcorners = new vtkDoubleArray(); frustumcorners.SetNumberOfComponents(4); frustumcorners.SetNumberOfTuples(8); for (int i = 0; i < 8; ++i) { double[] point = points.GetPoint(i); frustumcorners.SetTuple4(i, point[0], point[1], point[2], 0.0); } selectionNode.SetSelectionList(frustumcorners); frustum.Update(); vtkUnstructuredGrid grid = new vtkUnstructuredGrid(); grid = vtkUnstructuredGrid.SafeDownCast(frustum.GetOutput()); vtkIdTypeArray ids = null; if (m_pickTarget == ePickTarget.Cell) { ids = vtkIdTypeArray.SafeDownCast(grid.GetCellData().GetArray("vtkOriginalCellIds")); if (ids == null) { continue; } selectedActor.AddCellId(ids, m_pickBoolean); OnObjectsSelected(sender, e); } else if (m_pickTarget == ePickTarget.Point) { ids = vtkIdTypeArray.SafeDownCast(grid.GetPointData().GetArray("vtkOriginalPointIds")); if (ids == null) { continue; } selectedActor.AddPointId(ids, m_pickBoolean); OnObjectsSelected(sender, e); } } } }
/// <summary> /// 对事件进行响应操作。首先在状态栏显示事件、坐标等信息,然后对LeftButtonPressEvent响应,执行pickcell获取三维坐标及cellId /// </summary> /// <param name="sender"></param> /// <param name="e"></param> void PrintEvent(Kitware.VTK.vtkObject sender, Kitware.VTK.vtkObjectEventArgs e) { vtkRenderWindowInteractor Interactor = renderWindowControl1.RenderWindow.GetInteractor(); int[] pos = Interactor.GetEventPosition(); string keysym = Interactor.GetKeySym(); sbyte keycode = Interactor.GetKeyCode(); string line = String.Format("{0} ({1},{2}) ('{3}',{4}) {5} data='0x{6:x8}'{7}", Kitware.VTK.vtkCommand.GetStringFromEventId(e.EventId), pos[0], pos[1], keysym, keycode, e.Caller.GetClassName(), e.CallData.ToInt32(), System.Environment.NewLine); System.Diagnostics.Debug.Write(line); //this.textEvents.AppendText(line); state.Text = line; if (MousePick||拉伸工具ToolStripMenuItem.Checked) { Kitware.VTK.vtkRenderer CurrentRender = Interactor.FindPokedRenderer(pos[0], pos[1]); Interactor.GetPicker().Pick(pos[0], pos[1], 0.0, this.renderWindowControl1.RenderWindow.GetRenderers().GetFirstRenderer()); //Kitware.VTK.vtkAbstractPropPicker picker=Kitware.VTK.vtkAbstractPropPicker.New(); picker = Kitware.VTK.vtkCellPicker.SafeDownCast(Interactor.GetPicker()); Kitware.VTK.vtkAssemblyPath path = vtkAssemblyPath.New(); path = picker.GetPath(); if (path != null) { pickedId = picker.GetCellId(); posit = picker.GetPickPosition(); picker.Pick(posit[0], posit[1], posit[2], CurrentRender); if ((Kitware.VTK.vtkCommand.EventIds)e.EventId == Kitware.VTK.vtkCommand.EventIds.LeftButtonPressEvent) { label3.Text = posit[0].ToString() + "\r\n" + posit[1].ToString() + "\r\n" + posit[2].ToString() + "\r\ncellId:" + pickedId.ToString(); //this.AddtextActor(pos, posit); //this.Interactor.EndPickCallback(); AddPoint(posit, pickedId); } } } }
///<summary> A Set Method for Static Variables </summary> public static void SetcellPicker(vtkCellPicker toSet) { cellPicker = toSet; }
/// <summary> /// The main entry method called by the CSharp driver /// </summary> /// <param name="argv"></param> public static void AVpickCells(String [] argv) { //Prefix Content is: "" ren1 = vtkRenderer.New(); renWin = vtkRenderWindow.New(); renWin.AddRenderer((vtkRenderer)ren1); iren = new vtkRenderWindowInteractor(); iren.SetRenderWindow((vtkRenderWindow)renWin); // create a scene with one of each cell type[] // Voxel[] voxelPoints = new vtkPoints(); voxelPoints.SetNumberOfPoints((int)8); voxelPoints.InsertPoint((int)0,(double)0,(double)0,(double)0); voxelPoints.InsertPoint((int)1,(double)1,(double)0,(double)0); voxelPoints.InsertPoint((int)2,(double)0,(double)1,(double)0); voxelPoints.InsertPoint((int)3,(double)1,(double)1,(double)0); voxelPoints.InsertPoint((int)4,(double)0,(double)0,(double)1); voxelPoints.InsertPoint((int)5,(double)1,(double)0,(double)1); voxelPoints.InsertPoint((int)6,(double)0,(double)1,(double)1); voxelPoints.InsertPoint((int)7,(double)1,(double)1,(double)1); aVoxel = new vtkVoxel(); aVoxel.GetPointIds().SetId((int)0,(int)0); aVoxel.GetPointIds().SetId((int)1,(int)1); aVoxel.GetPointIds().SetId((int)2,(int)2); aVoxel.GetPointIds().SetId((int)3,(int)3); aVoxel.GetPointIds().SetId((int)4,(int)4); aVoxel.GetPointIds().SetId((int)5,(int)5); aVoxel.GetPointIds().SetId((int)6,(int)6); aVoxel.GetPointIds().SetId((int)7,(int)7); aVoxelGrid = new vtkUnstructuredGrid(); aVoxelGrid.Allocate((int)1,(int)1); aVoxelGrid.InsertNextCell((int)aVoxel.GetCellType(),(vtkIdList)aVoxel.GetPointIds()); aVoxelGrid.SetPoints((vtkPoints)voxelPoints); aVoxelMapper = new vtkDataSetMapper(); aVoxelMapper.SetInput((vtkDataSet)aVoxelGrid); aVoxelActor = new vtkActor(); aVoxelActor.SetMapper((vtkMapper)aVoxelMapper); aVoxelActor.GetProperty().BackfaceCullingOn(); // Hexahedron[] hexahedronPoints = new vtkPoints(); hexahedronPoints.SetNumberOfPoints((int)8); hexahedronPoints.InsertPoint((int)0,(double)0,(double)0,(double)0); hexahedronPoints.InsertPoint((int)1,(double)1,(double)0,(double)0); hexahedronPoints.InsertPoint((int)2,(double)1,(double)1,(double)0); hexahedronPoints.InsertPoint((int)3,(double)0,(double)1,(double)0); hexahedronPoints.InsertPoint((int)4,(double)0,(double)0,(double)1); hexahedronPoints.InsertPoint((int)5,(double)1,(double)0,(double)1); hexahedronPoints.InsertPoint((int)6,(double)1,(double)1,(double)1); hexahedronPoints.InsertPoint((int)7,(double)0,(double)1,(double)1); aHexahedron = new vtkHexahedron(); aHexahedron.GetPointIds().SetId((int)0,(int)0); aHexahedron.GetPointIds().SetId((int)1,(int)1); aHexahedron.GetPointIds().SetId((int)2,(int)2); aHexahedron.GetPointIds().SetId((int)3,(int)3); aHexahedron.GetPointIds().SetId((int)4,(int)4); aHexahedron.GetPointIds().SetId((int)5,(int)5); aHexahedron.GetPointIds().SetId((int)6,(int)6); aHexahedron.GetPointIds().SetId((int)7,(int)7); aHexahedronGrid = new vtkUnstructuredGrid(); aHexahedronGrid.Allocate((int)1,(int)1); aHexahedronGrid.InsertNextCell((int)aHexahedron.GetCellType(),(vtkIdList)aHexahedron.GetPointIds()); aHexahedronGrid.SetPoints((vtkPoints)hexahedronPoints); aHexahedronMapper = new vtkDataSetMapper(); aHexahedronMapper.SetInput((vtkDataSet)aHexahedronGrid); aHexahedronActor = new vtkActor(); aHexahedronActor.SetMapper((vtkMapper)aHexahedronMapper); aHexahedronActor.AddPosition((double)2,(double)0,(double)0); aHexahedronActor.GetProperty().BackfaceCullingOn(); // Tetra[] tetraPoints = new vtkPoints(); tetraPoints.SetNumberOfPoints((int)4); tetraPoints.InsertPoint((int)0,(double)0,(double)0,(double)0); tetraPoints.InsertPoint((int)1,(double)1,(double)0,(double)0); tetraPoints.InsertPoint((int)2,(double).5,(double)1,(double)0); tetraPoints.InsertPoint((int)3,(double).5,(double).5,(double)1); aTetra = new vtkTetra(); aTetra.GetPointIds().SetId((int)0,(int)0); aTetra.GetPointIds().SetId((int)1,(int)1); aTetra.GetPointIds().SetId((int)2,(int)2); aTetra.GetPointIds().SetId((int)3,(int)3); aTetraGrid = new vtkUnstructuredGrid(); aTetraGrid.Allocate((int)1,(int)1); aTetraGrid.InsertNextCell((int)aTetra.GetCellType(),(vtkIdList)aTetra.GetPointIds()); aTetraGrid.SetPoints((vtkPoints)tetraPoints); aTetraMapper = new vtkDataSetMapper(); aTetraMapper.SetInput((vtkDataSet)aTetraGrid); aTetraActor = new vtkActor(); aTetraActor.SetMapper((vtkMapper)aTetraMapper); aTetraActor.AddPosition((double)4,(double)0,(double)0); aTetraActor.GetProperty().BackfaceCullingOn(); // Wedge[] wedgePoints = new vtkPoints(); wedgePoints.SetNumberOfPoints((int)6); wedgePoints.InsertPoint((int)0,(double)0,(double)1,(double)0); wedgePoints.InsertPoint((int)1,(double)0,(double)0,(double)0); wedgePoints.InsertPoint((int)2,(double)0,(double).5,(double).5); wedgePoints.InsertPoint((int)3,(double)1,(double)1,(double)0); wedgePoints.InsertPoint((int)4,(double)1,(double)0,(double)0); wedgePoints.InsertPoint((int)5,(double)1,(double).5,(double).5); aWedge = new vtkWedge(); aWedge.GetPointIds().SetId((int)0,(int)0); aWedge.GetPointIds().SetId((int)1,(int)1); aWedge.GetPointIds().SetId((int)2,(int)2); aWedge.GetPointIds().SetId((int)3,(int)3); aWedge.GetPointIds().SetId((int)4,(int)4); aWedge.GetPointIds().SetId((int)5,(int)5); aWedgeGrid = new vtkUnstructuredGrid(); aWedgeGrid.Allocate((int)1,(int)1); aWedgeGrid.InsertNextCell((int)aWedge.GetCellType(),(vtkIdList)aWedge.GetPointIds()); aWedgeGrid.SetPoints((vtkPoints)wedgePoints); aWedgeMapper = new vtkDataSetMapper(); aWedgeMapper.SetInput((vtkDataSet)aWedgeGrid); aWedgeActor = new vtkActor(); aWedgeActor.SetMapper((vtkMapper)aWedgeMapper); aWedgeActor.AddPosition((double)6,(double)0,(double)0); aWedgeActor.GetProperty().BackfaceCullingOn(); // Pyramid[] pyramidPoints = new vtkPoints(); pyramidPoints.SetNumberOfPoints((int)5); pyramidPoints.InsertPoint((int)0,(double)0,(double)0,(double)0); pyramidPoints.InsertPoint((int)1,(double)1,(double)0,(double)0); pyramidPoints.InsertPoint((int)2,(double)1,(double)1,(double)0); pyramidPoints.InsertPoint((int)3,(double)0,(double)1,(double)0); pyramidPoints.InsertPoint((int)4,(double).5,(double).5,(double)1); aPyramid = new vtkPyramid(); aPyramid.GetPointIds().SetId((int)0,(int)0); aPyramid.GetPointIds().SetId((int)1,(int)1); aPyramid.GetPointIds().SetId((int)2,(int)2); aPyramid.GetPointIds().SetId((int)3,(int)3); aPyramid.GetPointIds().SetId((int)4,(int)4); aPyramidGrid = new vtkUnstructuredGrid(); aPyramidGrid.Allocate((int)1,(int)1); aPyramidGrid.InsertNextCell((int)aPyramid.GetCellType(),(vtkIdList)aPyramid.GetPointIds()); aPyramidGrid.SetPoints((vtkPoints)pyramidPoints); aPyramidMapper = new vtkDataSetMapper(); aPyramidMapper.SetInput((vtkDataSet)aPyramidGrid); aPyramidActor = new vtkActor(); aPyramidActor.SetMapper((vtkMapper)aPyramidMapper); aPyramidActor.AddPosition((double)8,(double)0,(double)0); aPyramidActor.GetProperty().BackfaceCullingOn(); // Pixel[] pixelPoints = new vtkPoints(); pixelPoints.SetNumberOfPoints((int)4); pixelPoints.InsertPoint((int)0,(double)0,(double)0,(double)0); pixelPoints.InsertPoint((int)1,(double)1,(double)0,(double)0); pixelPoints.InsertPoint((int)2,(double)0,(double)1,(double)0); pixelPoints.InsertPoint((int)3,(double)1,(double)1,(double)0); aPixel = new vtkPixel(); aPixel.GetPointIds().SetId((int)0,(int)0); aPixel.GetPointIds().SetId((int)1,(int)1); aPixel.GetPointIds().SetId((int)2,(int)2); aPixel.GetPointIds().SetId((int)3,(int)3); aPixelGrid = new vtkUnstructuredGrid(); aPixelGrid.Allocate((int)1,(int)1); aPixelGrid.InsertNextCell((int)aPixel.GetCellType(),(vtkIdList)aPixel.GetPointIds()); aPixelGrid.SetPoints((vtkPoints)pixelPoints); aPixelMapper = new vtkDataSetMapper(); aPixelMapper.SetInput((vtkDataSet)aPixelGrid); aPixelActor = new vtkActor(); aPixelActor.SetMapper((vtkMapper)aPixelMapper); aPixelActor.AddPosition((double)0,(double)0,(double)2); aPixelActor.GetProperty().BackfaceCullingOn(); // Quad[] quadPoints = new vtkPoints(); quadPoints.SetNumberOfPoints((int)4); quadPoints.InsertPoint((int)0,(double)0,(double)0,(double)0); quadPoints.InsertPoint((int)1,(double)1,(double)0,(double)0); quadPoints.InsertPoint((int)2,(double)1,(double)1,(double)0); quadPoints.InsertPoint((int)3,(double)0,(double)1,(double)0); aQuad = new vtkQuad(); aQuad.GetPointIds().SetId((int)0,(int)0); aQuad.GetPointIds().SetId((int)1,(int)1); aQuad.GetPointIds().SetId((int)2,(int)2); aQuad.GetPointIds().SetId((int)3,(int)3); aQuadGrid = new vtkUnstructuredGrid(); aQuadGrid.Allocate((int)1,(int)1); aQuadGrid.InsertNextCell((int)aQuad.GetCellType(),(vtkIdList)aQuad.GetPointIds()); aQuadGrid.SetPoints((vtkPoints)quadPoints); aQuadMapper = new vtkDataSetMapper(); aQuadMapper.SetInput((vtkDataSet)aQuadGrid); aQuadActor = new vtkActor(); aQuadActor.SetMapper((vtkMapper)aQuadMapper); aQuadActor.AddPosition((double)2,(double)0,(double)2); aQuadActor.GetProperty().BackfaceCullingOn(); // Triangle[] trianglePoints = new vtkPoints(); trianglePoints.SetNumberOfPoints((int)3); trianglePoints.InsertPoint((int)0,(double)0,(double)0,(double)0); trianglePoints.InsertPoint((int)1,(double)1,(double)0,(double)0); trianglePoints.InsertPoint((int)2,(double).5,(double).5,(double)0); aTriangle = new vtkTriangle(); aTriangle.GetPointIds().SetId((int)0,(int)0); aTriangle.GetPointIds().SetId((int)1,(int)1); aTriangle.GetPointIds().SetId((int)2,(int)2); aTriangleGrid = new vtkUnstructuredGrid(); aTriangleGrid.Allocate((int)1,(int)1); aTriangleGrid.InsertNextCell((int)aTriangle.GetCellType(),(vtkIdList)aTriangle.GetPointIds()); aTriangleGrid.SetPoints((vtkPoints)trianglePoints); aTriangleMapper = new vtkDataSetMapper(); aTriangleMapper.SetInput((vtkDataSet)aTriangleGrid); aTriangleActor = new vtkActor(); aTriangleActor.SetMapper((vtkMapper)aTriangleMapper); aTriangleActor.AddPosition((double)4,(double)0,(double)2); aTriangleActor.GetProperty().BackfaceCullingOn(); // Polygon[] polygonPoints = new vtkPoints(); polygonPoints.SetNumberOfPoints((int)4); polygonPoints.InsertPoint((int)0,(double)0,(double)0,(double)0); polygonPoints.InsertPoint((int)1,(double)1,(double)0,(double)0); polygonPoints.InsertPoint((int)2,(double)1,(double)1,(double)0); polygonPoints.InsertPoint((int)3,(double)0,(double)1,(double)0); aPolygon = new vtkPolygon(); aPolygon.GetPointIds().SetNumberOfIds((int)4); aPolygon.GetPointIds().SetId((int)0,(int)0); aPolygon.GetPointIds().SetId((int)1,(int)1); aPolygon.GetPointIds().SetId((int)2,(int)2); aPolygon.GetPointIds().SetId((int)3,(int)3); aPolygonGrid = new vtkUnstructuredGrid(); aPolygonGrid.Allocate((int)1,(int)1); aPolygonGrid.InsertNextCell((int)aPolygon.GetCellType(),(vtkIdList)aPolygon.GetPointIds()); aPolygonGrid.SetPoints((vtkPoints)polygonPoints); aPolygonMapper = new vtkDataSetMapper(); aPolygonMapper.SetInput((vtkDataSet)aPolygonGrid); aPolygonActor = new vtkActor(); aPolygonActor.SetMapper((vtkMapper)aPolygonMapper); aPolygonActor.AddPosition((double)6,(double)0,(double)2); aPolygonActor.GetProperty().BackfaceCullingOn(); // Triangle Strip[] triangleStripPoints = new vtkPoints(); triangleStripPoints.SetNumberOfPoints((int)5); triangleStripPoints.InsertPoint((int)0,(double)0,(double)1,(double)0); triangleStripPoints.InsertPoint((int)1,(double)0,(double)0,(double)0); triangleStripPoints.InsertPoint((int)2,(double)1,(double)1,(double)0); triangleStripPoints.InsertPoint((int)3,(double)1,(double)0,(double)0); triangleStripPoints.InsertPoint((int)4,(double)2,(double)1,(double)0); aTriangleStrip = new vtkTriangleStrip(); aTriangleStrip.GetPointIds().SetNumberOfIds((int)5); aTriangleStrip.GetPointIds().SetId((int)0,(int)0); aTriangleStrip.GetPointIds().SetId((int)1,(int)1); aTriangleStrip.GetPointIds().SetId((int)2,(int)2); aTriangleStrip.GetPointIds().SetId((int)3,(int)3); aTriangleStrip.GetPointIds().SetId((int)4,(int)4); aTriangleStripGrid = new vtkUnstructuredGrid(); aTriangleStripGrid.Allocate((int)1,(int)1); aTriangleStripGrid.InsertNextCell((int)aTriangleStrip.GetCellType(),(vtkIdList)aTriangleStrip.GetPointIds()); aTriangleStripGrid.SetPoints((vtkPoints)triangleStripPoints); aTriangleStripMapper = new vtkDataSetMapper(); aTriangleStripMapper.SetInput((vtkDataSet)aTriangleStripGrid); aTriangleStripActor = new vtkActor(); aTriangleStripActor.SetMapper((vtkMapper)aTriangleStripMapper); aTriangleStripActor.AddPosition((double)8,(double)0,(double)2); aTriangleStripActor.GetProperty().BackfaceCullingOn(); // Line[] linePoints = new vtkPoints(); linePoints.SetNumberOfPoints((int)2); linePoints.InsertPoint((int)0,(double)0,(double)0,(double)0); linePoints.InsertPoint((int)1,(double)1,(double)1,(double)0); aLine = new vtkLine(); aLine.GetPointIds().SetId((int)0,(int)0); aLine.GetPointIds().SetId((int)1,(int)1); aLineGrid = new vtkUnstructuredGrid(); aLineGrid.Allocate((int)1,(int)1); aLineGrid.InsertNextCell((int)aLine.GetCellType(),(vtkIdList)aLine.GetPointIds()); aLineGrid.SetPoints((vtkPoints)linePoints); aLineMapper = new vtkDataSetMapper(); aLineMapper.SetInput((vtkDataSet)aLineGrid); aLineActor = new vtkActor(); aLineActor.SetMapper((vtkMapper)aLineMapper); aLineActor.AddPosition((double)0,(double)0,(double)4); aLineActor.GetProperty().BackfaceCullingOn(); // Poly line[] polyLinePoints = new vtkPoints(); polyLinePoints.SetNumberOfPoints((int)3); polyLinePoints.InsertPoint((int)0,(double)0,(double)0,(double)0); polyLinePoints.InsertPoint((int)1,(double)1,(double)1,(double)0); polyLinePoints.InsertPoint((int)2,(double)1,(double)0,(double)0); aPolyLine = new vtkPolyLine(); aPolyLine.GetPointIds().SetNumberOfIds((int)3); aPolyLine.GetPointIds().SetId((int)0,(int)0); aPolyLine.GetPointIds().SetId((int)1,(int)1); aPolyLine.GetPointIds().SetId((int)2,(int)2); aPolyLineGrid = new vtkUnstructuredGrid(); aPolyLineGrid.Allocate((int)1,(int)1); aPolyLineGrid.InsertNextCell((int)aPolyLine.GetCellType(),(vtkIdList)aPolyLine.GetPointIds()); aPolyLineGrid.SetPoints((vtkPoints)polyLinePoints); aPolyLineMapper = new vtkDataSetMapper(); aPolyLineMapper.SetInput((vtkDataSet)aPolyLineGrid); aPolyLineActor = new vtkActor(); aPolyLineActor.SetMapper((vtkMapper)aPolyLineMapper); aPolyLineActor.AddPosition((double)2,(double)0,(double)4); aPolyLineActor.GetProperty().BackfaceCullingOn(); // Vertex[] vertexPoints = new vtkPoints(); vertexPoints.SetNumberOfPoints((int)1); vertexPoints.InsertPoint((int)0,(double)0,(double)0,(double)0); aVertex = new vtkVertex(); aVertex.GetPointIds().SetId((int)0,(int)0); aVertexGrid = new vtkUnstructuredGrid(); aVertexGrid.Allocate((int)1,(int)1); aVertexGrid.InsertNextCell((int)aVertex.GetCellType(),(vtkIdList)aVertex.GetPointIds()); aVertexGrid.SetPoints((vtkPoints)vertexPoints); aVertexMapper = new vtkDataSetMapper(); aVertexMapper.SetInput((vtkDataSet)aVertexGrid); aVertexActor = new vtkActor(); aVertexActor.SetMapper((vtkMapper)aVertexMapper); aVertexActor.AddPosition((double)0,(double)0,(double)6); aVertexActor.GetProperty().BackfaceCullingOn(); // Poly Vertex[] polyVertexPoints = new vtkPoints(); polyVertexPoints.SetNumberOfPoints((int)3); polyVertexPoints.InsertPoint((int)0,(double)0,(double)0,(double)0); polyVertexPoints.InsertPoint((int)1,(double)1,(double)0,(double)0); polyVertexPoints.InsertPoint((int)2,(double)1,(double)1,(double)0); aPolyVertex = new vtkPolyVertex(); aPolyVertex.GetPointIds().SetNumberOfIds((int)3); aPolyVertex.GetPointIds().SetId((int)0,(int)0); aPolyVertex.GetPointIds().SetId((int)1,(int)1); aPolyVertex.GetPointIds().SetId((int)2,(int)2); aPolyVertexGrid = new vtkUnstructuredGrid(); aPolyVertexGrid.Allocate((int)1,(int)1); aPolyVertexGrid.InsertNextCell((int)aPolyVertex.GetCellType(),(vtkIdList)aPolyVertex.GetPointIds()); aPolyVertexGrid.SetPoints((vtkPoints)polyVertexPoints); aPolyVertexMapper = new vtkDataSetMapper(); aPolyVertexMapper.SetInput((vtkDataSet)aPolyVertexGrid); aPolyVertexActor = new vtkActor(); aPolyVertexActor.SetMapper((vtkMapper)aPolyVertexMapper); aPolyVertexActor.AddPosition((double)2,(double)0,(double)6); aPolyVertexActor.GetProperty().BackfaceCullingOn(); // Pentagonal prism[] pentaPoints = new vtkPoints(); pentaPoints.SetNumberOfPoints((int)10); pentaPoints.InsertPoint((int)0,(double)0.25,(double)0.0,(double)0.0); pentaPoints.InsertPoint((int)1,(double)0.75,(double)0.0,(double)0.0); pentaPoints.InsertPoint((int)2,(double)1.0,(double)0.5,(double)0.0); pentaPoints.InsertPoint((int)3,(double)0.5,(double)1.0,(double)0.0); pentaPoints.InsertPoint((int)4,(double)0.0,(double)0.5,(double)0.0); pentaPoints.InsertPoint((int)5,(double)0.25,(double)0.0,(double)1.0); pentaPoints.InsertPoint((int)6,(double)0.75,(double)0.0,(double)1.0); pentaPoints.InsertPoint((int)7,(double)1.0,(double)0.5,(double)1.0); pentaPoints.InsertPoint((int)8,(double)0.5,(double)1.0,(double)1.0); pentaPoints.InsertPoint((int)9,(double)0.0,(double)0.5,(double)1.0); aPenta = new vtkPentagonalPrism(); aPenta.GetPointIds().SetId((int)0,(int)0); aPenta.GetPointIds().SetId((int)1,(int)1); aPenta.GetPointIds().SetId((int)2,(int)2); aPenta.GetPointIds().SetId((int)3,(int)3); aPenta.GetPointIds().SetId((int)4,(int)4); aPenta.GetPointIds().SetId((int)5,(int)5); aPenta.GetPointIds().SetId((int)6,(int)6); aPenta.GetPointIds().SetId((int)7,(int)7); aPenta.GetPointIds().SetId((int)8,(int)8); aPenta.GetPointIds().SetId((int)9,(int)9); aPentaGrid = new vtkUnstructuredGrid(); aPentaGrid.Allocate((int)1,(int)1); aPentaGrid.InsertNextCell((int)aPenta.GetCellType(),(vtkIdList)aPenta.GetPointIds()); aPentaGrid.SetPoints((vtkPoints)pentaPoints); aPentaMapper = new vtkDataSetMapper(); aPentaMapper.SetInput((vtkDataSet)aPentaGrid); aPentaActor = new vtkActor(); aPentaActor.SetMapper((vtkMapper)aPentaMapper); aPentaActor.AddPosition((double)10,(double)0,(double)0); aPentaActor.GetProperty().BackfaceCullingOn(); // Hexagonal prism[] hexaPoints = new vtkPoints(); hexaPoints.SetNumberOfPoints((int)12); hexaPoints.InsertPoint((int)0,(double)0.0,(double)0.0,(double)0.0); hexaPoints.InsertPoint((int)1,(double)0.5,(double)0.0,(double)0.0); hexaPoints.InsertPoint((int)2,(double)1.0,(double)0.5,(double)0.0); hexaPoints.InsertPoint((int)3,(double)1.0,(double)1.0,(double)0.0); hexaPoints.InsertPoint((int)4,(double)0.5,(double)1.0,(double)0.0); hexaPoints.InsertPoint((int)5,(double)0.0,(double)0.5,(double)0.0); hexaPoints.InsertPoint((int)6,(double)0.0,(double)0.0,(double)1.0); hexaPoints.InsertPoint((int)7,(double)0.5,(double)0.0,(double)1.0); hexaPoints.InsertPoint((int)8,(double)1.0,(double)0.5,(double)1.0); hexaPoints.InsertPoint((int)9,(double)1.0,(double)1.0,(double)1.0); hexaPoints.InsertPoint((int)10,(double)0.5,(double)1.0,(double)1.0); hexaPoints.InsertPoint((int)11,(double)0.0,(double)0.5,(double)1.0); aHexa = new vtkHexagonalPrism(); aHexa.GetPointIds().SetId((int)0,(int)0); aHexa.GetPointIds().SetId((int)1,(int)1); aHexa.GetPointIds().SetId((int)2,(int)2); aHexa.GetPointIds().SetId((int)3,(int)3); aHexa.GetPointIds().SetId((int)4,(int)4); aHexa.GetPointIds().SetId((int)5,(int)5); aHexa.GetPointIds().SetId((int)6,(int)6); aHexa.GetPointIds().SetId((int)7,(int)7); aHexa.GetPointIds().SetId((int)8,(int)8); aHexa.GetPointIds().SetId((int)9,(int)9); aHexa.GetPointIds().SetId((int)10,(int)10); aHexa.GetPointIds().SetId((int)11,(int)11); aHexaGrid = new vtkUnstructuredGrid(); aHexaGrid.Allocate((int)1,(int)1); aHexaGrid.InsertNextCell((int)aHexa.GetCellType(),(vtkIdList)aHexa.GetPointIds()); aHexaGrid.SetPoints((vtkPoints)hexaPoints); aHexaMapper = new vtkDataSetMapper(); aHexaMapper.SetInput((vtkDataSet)aHexaGrid); aHexaActor = new vtkActor(); aHexaActor.SetMapper((vtkMapper)aHexaMapper); aHexaActor.AddPosition((double)12,(double)0,(double)0); aHexaActor.GetProperty().BackfaceCullingOn(); ren1.SetBackground((double).1,(double).2,(double).4); ren1.AddActor((vtkProp)aVoxelActor); aVoxelActor.GetProperty().SetDiffuseColor((double)1,(double)0,(double)0); ren1.AddActor((vtkProp)aHexahedronActor); aHexahedronActor.GetProperty().SetDiffuseColor((double)1,(double)1,(double)0); ren1.AddActor((vtkProp)aTetraActor); aTetraActor.GetProperty().SetDiffuseColor((double)0,(double)1,(double)0); ren1.AddActor((vtkProp)aWedgeActor); aWedgeActor.GetProperty().SetDiffuseColor((double)0,(double)1,(double)1); ren1.AddActor((vtkProp)aPyramidActor); aPyramidActor.GetProperty().SetDiffuseColor((double)1,(double)0,(double)1); ren1.AddActor((vtkProp)aPixelActor); aPixelActor.GetProperty().SetDiffuseColor((double)0,(double)1,(double)1); ren1.AddActor((vtkProp)aQuadActor); aQuadActor.GetProperty().SetDiffuseColor((double)1,(double)0,(double)1); ren1.AddActor((vtkProp)aTriangleActor); aTriangleActor.GetProperty().SetDiffuseColor((double).3,(double)1,(double).5); ren1.AddActor((vtkProp)aPolygonActor); aPolygonActor.GetProperty().SetDiffuseColor((double)1,(double).4,(double).5); ren1.AddActor((vtkProp)aTriangleStripActor); aTriangleStripActor.GetProperty().SetDiffuseColor((double).3,(double).7,(double)1); ren1.AddActor((vtkProp)aLineActor); aLineActor.GetProperty().SetDiffuseColor((double).2,(double)1,(double)1); ren1.AddActor((vtkProp)aPolyLineActor); aPolyLineActor.GetProperty().SetDiffuseColor((double)1,(double)1,(double)1); ren1.AddActor((vtkProp)aVertexActor); aVertexActor.GetProperty().SetDiffuseColor((double)1,(double)1,(double)1); ren1.AddActor((vtkProp)aPolyVertexActor); aPolyVertexActor.GetProperty().SetDiffuseColor((double)1,(double)1,(double)1); ren1.AddActor((vtkProp)aPentaActor); aPentaActor.GetProperty().SetDiffuseColor((double).2,(double).4,(double).7); ren1.AddActor((vtkProp)aHexaActor); aHexaActor.GetProperty().SetDiffuseColor((double).7,(double).5,(double)1); ren1.ResetCamera(); ren1.GetActiveCamera().Azimuth((double)30); ren1.GetActiveCamera().Elevation((double)20); ren1.GetActiveCamera().Dolly((double)1.25); ren1.ResetCameraClippingRange(); renWin.Render(); cellPicker = new vtkCellPicker(); pointPicker = new vtkPointPicker(); worldPicker = new vtkWorldPointPicker(); cellCount = 0; pointCount = 0; ren1.IsInViewport((int)0,(int)0); x = 0; while((x) <= 265) { y = 100; while((y) <= 200) { cellPicker.Pick((double)x,(double)y,(double)0,(vtkRenderer)ren1); pointPicker.Pick((double)x,(double)y,(double)0,(vtkRenderer)ren1); worldPicker.Pick((double)x,(double)y,(double)0,(vtkRenderer)ren1); if ((cellPicker.GetCellId()) != -1) { cellCount = cellCount + 1; } if ((pointPicker.GetPointId()) != -1) { pointCount = pointCount + 1; } y = y + 6; } x = x + 6; } // render the image[] //[] iren.Initialize(); //deleteAllVTKObjects(); }
/// <summary> /// The main entry method called by the CSharp driver /// </summary> /// <param name="argv"></param> public static void AVLineIntersectQuadraticCells(String [] argv) { //Prefix Content is: "" // Contour every quadratic cell type[] // Create a scene with one of each cell type.[] // QuadraticEdge[] edgePoints = new vtkPoints(); edgePoints.SetNumberOfPoints((int)3); edgePoints.InsertPoint((int)0,(double)0,(double)0,(double)0); edgePoints.InsertPoint((int)1,(double)1.0,(double)0,(double)0); edgePoints.InsertPoint((int)2,(double)0.5,(double)0.25,(double)0); edgeScalars = new vtkFloatArray(); edgeScalars.SetNumberOfTuples((int)3); edgeScalars.InsertValue((int)0,(float)0.0); edgeScalars.InsertValue((int)1,(float)0.0); edgeScalars.InsertValue((int)2,(float)0.9); aEdge = new vtkQuadraticEdge(); aEdge.GetPointIds().SetId((int)0,(int)0); aEdge.GetPointIds().SetId((int)1,(int)1); aEdge.GetPointIds().SetId((int)2,(int)2); aEdgeGrid = new vtkUnstructuredGrid(); aEdgeGrid.Allocate((int)1,(int)1); aEdgeGrid.InsertNextCell((int)aEdge.GetCellType(),(vtkIdList)aEdge.GetPointIds()); aEdgeGrid.SetPoints((vtkPoints)edgePoints); aEdgeGrid.GetPointData().SetScalars((vtkDataArray)edgeScalars); aEdgeMapper = new vtkDataSetMapper(); aEdgeMapper.SetInputData((vtkDataSet)aEdgeGrid); aEdgeMapper.ScalarVisibilityOff(); aEdgeActor = new vtkActor(); aEdgeActor.SetMapper((vtkMapper)aEdgeMapper); aEdgeActor.GetProperty().SetRepresentationToWireframe(); aEdgeActor.GetProperty().SetAmbient((double)1.0); // Quadratic triangle[] triPoints = new vtkPoints(); triPoints.SetNumberOfPoints((int)6); triPoints.InsertPoint((int)0,(double)0.0,(double)0.0,(double)0.0); triPoints.InsertPoint((int)1,(double)1.0,(double)0.0,(double)0.0); triPoints.InsertPoint((int)2,(double)0.5,(double)0.8,(double)0.0); triPoints.InsertPoint((int)3,(double)0.5,(double)0.0,(double)0.0); triPoints.InsertPoint((int)4,(double)0.75,(double)0.4,(double)0.0); triPoints.InsertPoint((int)5,(double)0.25,(double)0.4,(double)0.0); triScalars = new vtkFloatArray(); triScalars.SetNumberOfTuples((int)6); triScalars.InsertValue((int)0,(float)0.0); triScalars.InsertValue((int)1,(float)0.0); triScalars.InsertValue((int)2,(float)0.0); triScalars.InsertValue((int)3,(float)1.0); triScalars.InsertValue((int)4,(float)0.0); triScalars.InsertValue((int)5,(float)0.0); aTri = new vtkQuadraticTriangle(); aTri.GetPointIds().SetId((int)0,(int)0); aTri.GetPointIds().SetId((int)1,(int)1); aTri.GetPointIds().SetId((int)2,(int)2); aTri.GetPointIds().SetId((int)3,(int)3); aTri.GetPointIds().SetId((int)4,(int)4); aTri.GetPointIds().SetId((int)5,(int)5); aTriGrid = new vtkUnstructuredGrid(); aTriGrid.Allocate((int)1,(int)1); aTriGrid.InsertNextCell((int)aTri.GetCellType(),(vtkIdList)aTri.GetPointIds()); aTriGrid.SetPoints((vtkPoints)triPoints); aTriGrid.GetPointData().SetScalars((vtkDataArray)triScalars); aTriMapper = new vtkDataSetMapper(); aTriMapper.SetInputData((vtkDataSet)aTriGrid); aTriMapper.ScalarVisibilityOff(); aTriActor = new vtkActor(); aTriActor.SetMapper((vtkMapper)aTriMapper); aTriActor.GetProperty().SetRepresentationToWireframe(); aTriActor.GetProperty().SetAmbient((double)1.0); // Quadratic quadrilateral[] quadPoints = new vtkPoints(); quadPoints.SetNumberOfPoints((int)8); quadPoints.InsertPoint((int)0,(double)0.0,(double)0.0,(double)0.0); quadPoints.InsertPoint((int)1,(double)1.0,(double)0.0,(double)0.0); quadPoints.InsertPoint((int)2,(double)1.0,(double)1.0,(double)0.0); quadPoints.InsertPoint((int)3,(double)0.0,(double)1.0,(double)0.0); quadPoints.InsertPoint((int)4,(double)0.5,(double)0.0,(double)0.0); quadPoints.InsertPoint((int)5,(double)1.0,(double)0.5,(double)0.0); quadPoints.InsertPoint((int)6,(double)0.5,(double)1.0,(double)0.0); quadPoints.InsertPoint((int)7,(double)0.0,(double)0.5,(double)0.0); quadScalars = new vtkFloatArray(); quadScalars.SetNumberOfTuples((int)8); quadScalars.InsertValue((int)0,(float)0.0); quadScalars.InsertValue((int)1,(float)0.0); quadScalars.InsertValue((int)2,(float)1.0); quadScalars.InsertValue((int)3,(float)1.0); quadScalars.InsertValue((int)4,(float)1.0); quadScalars.InsertValue((int)5,(float)0.0); quadScalars.InsertValue((int)6,(float)0.0); quadScalars.InsertValue((int)7,(float)0.0); aQuad = new vtkQuadraticQuad(); aQuad.GetPointIds().SetId((int)0,(int)0); aQuad.GetPointIds().SetId((int)1,(int)1); aQuad.GetPointIds().SetId((int)2,(int)2); aQuad.GetPointIds().SetId((int)3,(int)3); aQuad.GetPointIds().SetId((int)4,(int)4); aQuad.GetPointIds().SetId((int)5,(int)5); aQuad.GetPointIds().SetId((int)6,(int)6); aQuad.GetPointIds().SetId((int)7,(int)7); aQuadGrid = new vtkUnstructuredGrid(); aQuadGrid.Allocate((int)1,(int)1); aQuadGrid.InsertNextCell((int)aQuad.GetCellType(),(vtkIdList)aQuad.GetPointIds()); aQuadGrid.SetPoints((vtkPoints)quadPoints); aQuadGrid.GetPointData().SetScalars((vtkDataArray)quadScalars); aQuadMapper = new vtkDataSetMapper(); aQuadMapper.SetInputData((vtkDataSet)aQuadGrid); aQuadMapper.ScalarVisibilityOff(); aQuadActor = new vtkActor(); aQuadActor.SetMapper((vtkMapper)aQuadMapper); aQuadActor.GetProperty().SetRepresentationToWireframe(); aQuadActor.GetProperty().SetAmbient((double)1.0); // Quadratic tetrahedron[] tetPoints = new vtkPoints(); tetPoints.SetNumberOfPoints((int)10); tetPoints.InsertPoint((int)0,(double)0.0,(double)0.0,(double)0.0); tetPoints.InsertPoint((int)1,(double)1.0,(double)0.0,(double)0.0); tetPoints.InsertPoint((int)2,(double)0.5,(double)0.8,(double)0.0); tetPoints.InsertPoint((int)3,(double)0.5,(double)0.4,(double)1.0); tetPoints.InsertPoint((int)4,(double)0.5,(double)0.0,(double)0.0); tetPoints.InsertPoint((int)5,(double)0.75,(double)0.4,(double)0.0); tetPoints.InsertPoint((int)6,(double)0.25,(double)0.4,(double)0.0); tetPoints.InsertPoint((int)7,(double)0.25,(double)0.2,(double)0.5); tetPoints.InsertPoint((int)8,(double)0.75,(double)0.2,(double)0.5); tetPoints.InsertPoint((int)9,(double)0.50,(double)0.6,(double)0.5); tetScalars = new vtkFloatArray(); tetScalars.SetNumberOfTuples((int)10); tetScalars.InsertValue((int)0,(float)1.0); tetScalars.InsertValue((int)1,(float)1.0); tetScalars.InsertValue((int)2,(float)1.0); tetScalars.InsertValue((int)3,(float)1.0); tetScalars.InsertValue((int)4,(float)0.0); tetScalars.InsertValue((int)5,(float)0.0); tetScalars.InsertValue((int)6,(float)0.0); tetScalars.InsertValue((int)7,(float)0.0); tetScalars.InsertValue((int)8,(float)0.0); tetScalars.InsertValue((int)9,(float)0.0); aTet = new vtkQuadraticTetra(); aTet.GetPointIds().SetId((int)0,(int)0); aTet.GetPointIds().SetId((int)1,(int)1); aTet.GetPointIds().SetId((int)2,(int)2); aTet.GetPointIds().SetId((int)3,(int)3); aTet.GetPointIds().SetId((int)4,(int)4); aTet.GetPointIds().SetId((int)5,(int)5); aTet.GetPointIds().SetId((int)6,(int)6); aTet.GetPointIds().SetId((int)7,(int)7); aTet.GetPointIds().SetId((int)8,(int)8); aTet.GetPointIds().SetId((int)9,(int)9); aTetGrid = new vtkUnstructuredGrid(); aTetGrid.Allocate((int)1,(int)1); aTetGrid.InsertNextCell((int)aTet.GetCellType(),(vtkIdList)aTet.GetPointIds()); aTetGrid.SetPoints((vtkPoints)tetPoints); aTetGrid.GetPointData().SetScalars((vtkDataArray)tetScalars); aTetMapper = new vtkDataSetMapper(); aTetMapper.SetInputData((vtkDataSet)aTetGrid); aTetMapper.ScalarVisibilityOff(); aTetActor = new vtkActor(); aTetActor.SetMapper((vtkMapper)aTetMapper); aTetActor.GetProperty().SetRepresentationToWireframe(); aTetActor.GetProperty().SetAmbient((double)1.0); // Quadratic hexahedron[] hexPoints = new vtkPoints(); hexPoints.SetNumberOfPoints((int)20); hexPoints.InsertPoint((int)0,(double)0,(double)0,(double)0); hexPoints.InsertPoint((int)1,(double)1,(double)0,(double)0); hexPoints.InsertPoint((int)2,(double)1,(double)1,(double)0); hexPoints.InsertPoint((int)3,(double)0,(double)1,(double)0); hexPoints.InsertPoint((int)4,(double)0,(double)0,(double)1); hexPoints.InsertPoint((int)5,(double)1,(double)0,(double)1); hexPoints.InsertPoint((int)6,(double)1,(double)1,(double)1); hexPoints.InsertPoint((int)7,(double)0,(double)1,(double)1); hexPoints.InsertPoint((int)8,(double)0.5,(double)0,(double)0); hexPoints.InsertPoint((int)9,(double)1,(double)0.5,(double)0); hexPoints.InsertPoint((int)10,(double)0.5,(double)1,(double)0); hexPoints.InsertPoint((int)11,(double)0,(double)0.5,(double)0); hexPoints.InsertPoint((int)12,(double)0.5,(double)0,(double)1); hexPoints.InsertPoint((int)13,(double)1,(double)0.5,(double)1); hexPoints.InsertPoint((int)14,(double)0.5,(double)1,(double)1); hexPoints.InsertPoint((int)15,(double)0,(double)0.5,(double)1); hexPoints.InsertPoint((int)16,(double)0,(double)0,(double)0.5); hexPoints.InsertPoint((int)17,(double)1,(double)0,(double)0.5); hexPoints.InsertPoint((int)18,(double)1,(double)1,(double)0.5); hexPoints.InsertPoint((int)19,(double)0,(double)1,(double)0.5); hexScalars = new vtkFloatArray(); hexScalars.SetNumberOfTuples((int)20); hexScalars.InsertValue((int)0,(float)1.0); hexScalars.InsertValue((int)1,(float)1.0); hexScalars.InsertValue((int)2,(float)1.0); hexScalars.InsertValue((int)3,(float)1.0); hexScalars.InsertValue((int)4,(float)1.0); hexScalars.InsertValue((int)5,(float)1.0); hexScalars.InsertValue((int)6,(float)1.0); hexScalars.InsertValue((int)7,(float)1.0); hexScalars.InsertValue((int)8,(float)0.0); hexScalars.InsertValue((int)9,(float)0.0); hexScalars.InsertValue((int)10,(float)0.0); hexScalars.InsertValue((int)11,(float)0.0); hexScalars.InsertValue((int)12,(float)0.0); hexScalars.InsertValue((int)13,(float)0.0); hexScalars.InsertValue((int)14,(float)0.0); hexScalars.InsertValue((int)15,(float)0.0); hexScalars.InsertValue((int)16,(float)0.0); hexScalars.InsertValue((int)17,(float)0.0); hexScalars.InsertValue((int)18,(float)0.0); hexScalars.InsertValue((int)19,(float)0.0); aHex = new vtkQuadraticHexahedron(); aHex.GetPointIds().SetId((int)0,(int)0); aHex.GetPointIds().SetId((int)1,(int)1); aHex.GetPointIds().SetId((int)2,(int)2); aHex.GetPointIds().SetId((int)3,(int)3); aHex.GetPointIds().SetId((int)4,(int)4); aHex.GetPointIds().SetId((int)5,(int)5); aHex.GetPointIds().SetId((int)6,(int)6); aHex.GetPointIds().SetId((int)7,(int)7); aHex.GetPointIds().SetId((int)8,(int)8); aHex.GetPointIds().SetId((int)9,(int)9); aHex.GetPointIds().SetId((int)10,(int)10); aHex.GetPointIds().SetId((int)11,(int)11); aHex.GetPointIds().SetId((int)12,(int)12); aHex.GetPointIds().SetId((int)13,(int)13); aHex.GetPointIds().SetId((int)14,(int)14); aHex.GetPointIds().SetId((int)15,(int)15); aHex.GetPointIds().SetId((int)16,(int)16); aHex.GetPointIds().SetId((int)17,(int)17); aHex.GetPointIds().SetId((int)18,(int)18); aHex.GetPointIds().SetId((int)19,(int)19); aHexGrid = new vtkUnstructuredGrid(); aHexGrid.Allocate((int)1,(int)1); aHexGrid.InsertNextCell((int)aHex.GetCellType(),(vtkIdList)aHex.GetPointIds()); aHexGrid.SetPoints((vtkPoints)hexPoints); aHexGrid.GetPointData().SetScalars((vtkDataArray)hexScalars); aHexMapper = new vtkDataSetMapper(); aHexMapper.SetInputData((vtkDataSet)aHexGrid); aHexMapper.ScalarVisibilityOff(); aHexActor = new vtkActor(); aHexActor.SetMapper((vtkMapper)aHexMapper); aHexActor.GetProperty().SetRepresentationToWireframe(); aHexActor.GetProperty().SetAmbient((double)1.0); // Quadratic wedge[] wedgePoints = new vtkPoints(); wedgePoints.SetNumberOfPoints((int)15); wedgePoints.InsertPoint((int)0,(double)0,(double)0,(double)0); wedgePoints.InsertPoint((int)1,(double)1,(double)0,(double)0); wedgePoints.InsertPoint((int)2,(double)0,(double)1,(double)0); wedgePoints.InsertPoint((int)3,(double)0,(double)0,(double)1); wedgePoints.InsertPoint((int)4,(double)1,(double)0,(double)1); wedgePoints.InsertPoint((int)5,(double)0,(double)1,(double)1); wedgePoints.InsertPoint((int)6,(double)0.5,(double)0,(double)0); wedgePoints.InsertPoint((int)7,(double)0.5,(double)0.5,(double)0); wedgePoints.InsertPoint((int)8,(double)0,(double)0.5,(double)0); wedgePoints.InsertPoint((int)9,(double)0.5,(double)0,(double)1); wedgePoints.InsertPoint((int)10,(double)0.5,(double)0.5,(double)1); wedgePoints.InsertPoint((int)11,(double)0,(double)0.5,(double)1); wedgePoints.InsertPoint((int)12,(double)0,(double)0,(double)0.5); wedgePoints.InsertPoint((int)13,(double)1,(double)0,(double)0.5); wedgePoints.InsertPoint((int)14,(double)0,(double)1,(double)0.5); wedgeScalars = new vtkFloatArray(); wedgeScalars.SetNumberOfTuples((int)15); wedgeScalars.InsertValue((int)0,(float)1.0); wedgeScalars.InsertValue((int)1,(float)1.0); wedgeScalars.InsertValue((int)2,(float)1.0); wedgeScalars.InsertValue((int)3,(float)1.0); wedgeScalars.InsertValue((int)4,(float)1.0); wedgeScalars.InsertValue((int)5,(float)1.0); wedgeScalars.InsertValue((int)6,(float)1.0); wedgeScalars.InsertValue((int)7,(float)1.0); wedgeScalars.InsertValue((int)8,(float)0.0); wedgeScalars.InsertValue((int)9,(float)0.0); wedgeScalars.InsertValue((int)10,(float)0.0); wedgeScalars.InsertValue((int)11,(float)0.0); wedgeScalars.InsertValue((int)12,(float)0.0); wedgeScalars.InsertValue((int)13,(float)0.0); wedgeScalars.InsertValue((int)14,(float)0.0); aWedge = new vtkQuadraticWedge(); aWedge.GetPointIds().SetId((int)0,(int)0); aWedge.GetPointIds().SetId((int)1,(int)1); aWedge.GetPointIds().SetId((int)2,(int)2); aWedge.GetPointIds().SetId((int)3,(int)3); aWedge.GetPointIds().SetId((int)4,(int)4); aWedge.GetPointIds().SetId((int)5,(int)5); aWedge.GetPointIds().SetId((int)6,(int)6); aWedge.GetPointIds().SetId((int)7,(int)7); aWedge.GetPointIds().SetId((int)8,(int)8); aWedge.GetPointIds().SetId((int)9,(int)9); aWedge.GetPointIds().SetId((int)10,(int)10); aWedge.GetPointIds().SetId((int)11,(int)11); aWedge.GetPointIds().SetId((int)12,(int)12); aWedge.GetPointIds().SetId((int)13,(int)13); aWedge.GetPointIds().SetId((int)14,(int)14); aWedgeGrid = new vtkUnstructuredGrid(); aWedgeGrid.Allocate((int)1,(int)1); aWedgeGrid.InsertNextCell((int)aWedge.GetCellType(),(vtkIdList)aWedge.GetPointIds()); aWedgeGrid.SetPoints((vtkPoints)wedgePoints); aWedgeGrid.GetPointData().SetScalars((vtkDataArray)wedgeScalars); wedgeContours = new vtkClipDataSet(); wedgeContours.SetInputData((vtkDataObject)aWedgeGrid); wedgeContours.SetValue((double)0.5); aWedgeContourMapper = new vtkDataSetMapper(); aWedgeContourMapper.SetInputConnection((vtkAlgorithmOutput)wedgeContours.GetOutputPort()); aWedgeContourMapper.ScalarVisibilityOff(); aWedgeMapper = new vtkDataSetMapper(); aWedgeMapper.SetInputData((vtkDataSet)aWedgeGrid); aWedgeMapper.ScalarVisibilityOff(); aWedgeActor = new vtkActor(); aWedgeActor.SetMapper((vtkMapper)aWedgeMapper); aWedgeActor.GetProperty().SetRepresentationToWireframe(); aWedgeActor.GetProperty().SetAmbient((double)1.0); aWedgeContourActor = new vtkActor(); aWedgeContourActor.SetMapper((vtkMapper)aWedgeContourMapper); aWedgeContourActor.GetProperty().SetAmbient((double)1.0); // Quadratic pyramid[] pyraPoints = new vtkPoints(); pyraPoints.SetNumberOfPoints((int)13); pyraPoints.InsertPoint((int)0,(double)0,(double)0,(double)0); pyraPoints.InsertPoint((int)1,(double)1,(double)0,(double)0); pyraPoints.InsertPoint((int)2,(double)1,(double)1,(double)0); pyraPoints.InsertPoint((int)3,(double)0,(double)1,(double)0); pyraPoints.InsertPoint((int)4,(double)0,(double)0,(double)1); pyraPoints.InsertPoint((int)5,(double)0.5,(double)0,(double)0); pyraPoints.InsertPoint((int)6,(double)1,(double)0.5,(double)0); pyraPoints.InsertPoint((int)7,(double)0.5,(double)1,(double)0); pyraPoints.InsertPoint((int)8,(double)0,(double)0.5,(double)0); pyraPoints.InsertPoint((int)9,(double)0,(double)0,(double)0.5); pyraPoints.InsertPoint((int)10,(double)0.5,(double)0,(double)0.5); pyraPoints.InsertPoint((int)11,(double)0.5,(double)0.5,(double)0.5); pyraPoints.InsertPoint((int)12,(double)0,(double)0.5,(double)0.5); pyraScalars = new vtkFloatArray(); pyraScalars.SetNumberOfTuples((int)13); pyraScalars.InsertValue((int)0,(float)1.0); pyraScalars.InsertValue((int)1,(float)1.0); pyraScalars.InsertValue((int)2,(float)1.0); pyraScalars.InsertValue((int)3,(float)1.0); pyraScalars.InsertValue((int)4,(float)1.0); pyraScalars.InsertValue((int)5,(float)1.0); pyraScalars.InsertValue((int)6,(float)1.0); pyraScalars.InsertValue((int)7,(float)1.0); pyraScalars.InsertValue((int)8,(float)0.0); pyraScalars.InsertValue((int)9,(float)0.0); pyraScalars.InsertValue((int)10,(float)0.0); pyraScalars.InsertValue((int)11,(float)0.0); pyraScalars.InsertValue((int)12,(float)0.0); aPyramid = new vtkQuadraticPyramid(); aPyramid.GetPointIds().SetId((int)0,(int)0); aPyramid.GetPointIds().SetId((int)1,(int)1); aPyramid.GetPointIds().SetId((int)2,(int)2); aPyramid.GetPointIds().SetId((int)3,(int)3); aPyramid.GetPointIds().SetId((int)4,(int)4); aPyramid.GetPointIds().SetId((int)5,(int)5); aPyramid.GetPointIds().SetId((int)6,(int)6); aPyramid.GetPointIds().SetId((int)7,(int)7); aPyramid.GetPointIds().SetId((int)8,(int)8); aPyramid.GetPointIds().SetId((int)9,(int)9); aPyramid.GetPointIds().SetId((int)10,(int)10); aPyramid.GetPointIds().SetId((int)11,(int)11); aPyramid.GetPointIds().SetId((int)12,(int)12); aPyramidGrid = new vtkUnstructuredGrid(); aPyramidGrid.Allocate((int)1,(int)1); aPyramidGrid.InsertNextCell((int)aPyramid.GetCellType(),(vtkIdList)aPyramid.GetPointIds()); aPyramidGrid.SetPoints((vtkPoints)pyraPoints); aPyramidGrid.GetPointData().SetScalars((vtkDataArray)pyraScalars); pyraContours = new vtkClipDataSet(); pyraContours.SetInputData((vtkDataObject)aPyramidGrid); pyraContours.SetValue((double)0.5); aPyramidContourMapper = new vtkDataSetMapper(); aPyramidContourMapper.SetInputConnection((vtkAlgorithmOutput)pyraContours.GetOutputPort()); aPyramidContourMapper.ScalarVisibilityOff(); aPyramidMapper = new vtkDataSetMapper(); aPyramidMapper.SetInputData((vtkDataSet)aPyramidGrid); aPyramidMapper.ScalarVisibilityOff(); aPyramidActor = new vtkActor(); aPyramidActor.SetMapper((vtkMapper)aPyramidMapper); aPyramidActor.GetProperty().SetRepresentationToWireframe(); aPyramidActor.GetProperty().SetAmbient((double)1.0); aPyramidContourActor = new vtkActor(); aPyramidContourActor.SetMapper((vtkMapper)aPyramidContourMapper); aPyramidContourActor.GetProperty().SetAmbient((double)1.0); // Create the rendering related stuff.[] // Since some of our actors are a single vertex, we need to remove all[] // cullers so the single vertex actors will render[] ren1 = vtkRenderer.New(); ren1.GetCullers().RemoveAllItems(); renWin = vtkRenderWindow.New(); renWin.SetMultiSamples(0); renWin.AddRenderer((vtkRenderer)ren1); iren = new vtkRenderWindowInteractor(); iren.SetRenderWindow((vtkRenderWindow)renWin); ren1.SetBackground((double).1,(double).2,(double).3); renWin.SetSize((int)400,(int)200); // specify properties[] ren1.AddActor((vtkProp)aEdgeActor); ren1.AddActor((vtkProp)aTriActor); ren1.AddActor((vtkProp)aQuadActor); ren1.AddActor((vtkProp)aTetActor); ren1.AddActor((vtkProp)aHexActor); ren1.AddActor((vtkProp)aWedgeActor); ren1.AddActor((vtkProp)aPyramidActor); // places everyone!![] aTriActor.AddPosition((double)2,(double)0,(double)0); aQuadActor.AddPosition((double)4,(double)0,(double)0); aTetActor.AddPosition((double)6,(double)0,(double)0); aHexActor.AddPosition((double)8,(double)0,(double)0); aWedgeActor.AddPosition((double)10,(double)0,(double)0); aPyramidActor.AddPosition((double)12,(double)0,(double)0); BuildBackdrop(-1, 15, -1, 4, -1, 2, .1); ren1.AddActor((vtkProp)base1); base1.GetProperty().SetDiffuseColor((double).2,(double).2,(double).2); ren1.AddActor((vtkProp)left); left.GetProperty().SetDiffuseColor((double).2,(double).2,(double).2); ren1.AddActor((vtkProp)back); back.GetProperty().SetDiffuseColor((double).2,(double).2,(double).2); ren1.ResetCamera(); ren1.GetActiveCamera().Dolly((double)2.5); ren1.ResetCameraClippingRange(); renWin.Render(); // create a little scorecard above each of the cells. These are displayed[] // if a ray cast hits the cell, otherwise they are not shown.[] pm = new vtkPlaneSource(); pm.SetXResolution((int)1); pm.SetYResolution((int)1); pmapper = vtkPolyDataMapper.New(); pmapper.SetInputConnection((vtkAlgorithmOutput)pm.GetOutputPort()); // now try intersecting rays with the cell[] cellPicker = new vtkCellPicker(); edgeCheck = new vtkActor(); edgeCheck.SetMapper((vtkMapper)pmapper); edgeCheck.AddPosition((double)0.5,(double)2.5,(double)0); cellPicker.Pick((double)87,(double)71,(double)0,(vtkRenderer)ren1); if ((cellPicker.GetCellId()) != -1) { ren1.AddActor((vtkProp)edgeCheck); } triCheck = new vtkActor(); triCheck.SetMapper((vtkMapper)pmapper); triCheck.AddPosition((double)2.5,(double)2.5,(double)0); cellPicker.Pick((double)139,(double)72,(double)0,(vtkRenderer)ren1); if ((cellPicker.GetCellId()) != -1) { ren1.AddActor((vtkProp)triCheck); } quadCheck = new vtkActor(); quadCheck.SetMapper((vtkMapper)pmapper); quadCheck.AddPosition((double)4.5,(double)2.5,(double)0); cellPicker.Pick((double)192,(double)78,(double)0,(vtkRenderer)ren1); if ((cellPicker.GetCellId()) != -1) { ren1.AddActor((vtkProp)quadCheck); } tetCheck = new vtkActor(); tetCheck.SetMapper((vtkMapper)pmapper); tetCheck.AddPosition((double)6.5,(double)2.5,(double)0); cellPicker.Pick((double)233,(double)70,(double)0,(vtkRenderer)ren1); if ((cellPicker.GetCellId()) != -1) { ren1.AddActor((vtkProp)tetCheck); } hexCheck = new vtkActor(); hexCheck.SetMapper((vtkMapper)pmapper); hexCheck.AddPosition((double)8.5,(double)2.5,(double)0); cellPicker.Pick((double)287,(double)80,(double)0,(vtkRenderer)ren1); if ((cellPicker.GetCellId()) != -1) { ren1.AddActor((vtkProp)hexCheck); } wedgeCheck = new vtkActor(); wedgeCheck.SetMapper((vtkMapper)pmapper); wedgeCheck.AddPosition((double)10.5,(double)2.5,(double)0); cellPicker.Pick((double)287,(double)80,(double)0,(vtkRenderer)ren1); if ((cellPicker.GetCellId()) != -1) { ren1.AddActor((vtkProp)wedgeCheck); } pyraCheck = new vtkActor(); pyraCheck.SetMapper((vtkMapper)pmapper); pyraCheck.AddPosition((double)12.5,(double)2.5,(double)0); cellPicker.Pick((double)287,(double)80,(double)0,(vtkRenderer)ren1); if ((cellPicker.GetCellId()) != -1) { ren1.AddActor((vtkProp)pyraCheck); } // render the image[] //[] iren.Initialize(); //deleteAllVTKObjects(); }
private void DrawTest() { vtkProp3D prop3D; vtkActor actor = vtkActor.New(); vtkActor2D actor2D = vtkActor2D.New(); vtkLODActor lODActor = vtkLODActor.New(); vtkLODProp3D lodProp3d = vtkLODProp3D.New(); vtkCamera camera = vtkCamera.New(); vtkCameraActor cameraActor = vtkCameraActor.New(); vtkLight light = vtkLight.New(); vtkLightActor lightActor = vtkLightActor.New(); vtkPicker picker = vtkPicker.New(); vtkPointPicker pointPicker = vtkPointPicker.New(); vtkCellPicker cellPicker = vtkCellPicker.New(); vtkAreaPicker areaPicker = vtkAreaPicker.New(); vtkAssembly assembly = vtkAssembly.New(); vtkConeSource coneSource = vtkConeSource.New(); vtkCone cone = vtkCone.New(); vtkArcSource arcSource = vtkArcSource.New(); vtkLineSource lineSource = vtkLineSource.New(); vtkPointSource pointSource = vtkPointSource.New(); vtkPolyData polyData = vtkPolyData.New(); vtkArrayReader arrayReader = vtkArrayReader.New(); vtkArrayDataReader arrayDataReader = vtkArrayDataReader.New(); vtkArrayWriter arrayWriter = vtkArrayWriter.New(); vtkRenderWindowInteractor renderWindowInteractor = vtkRenderWindowInteractor.New(); vtkRenderWindowInteractor3D renderWindowInteractor3D = vtkRenderWindowInteractor3D.New(); vtkInteractorStyle interactorStyle = vtkInteractorStyle.New(); vtkInteractorStyle3D interactorStyle3D = vtkInteractorStyle3D.New(); vtkInteractorStyleFlight interactorStyleFlight = vtkInteractorStyleFlight.New(); vtkInteractorStyleTrackball interactorStyleTrackball = vtkInteractorStyleTrackball.New(); vtkVolume volume = vtkVolume.New(); vtkVolumeMapper volumeMapper; vtkSmartVolumeMapper smartVolumeMapper = vtkSmartVolumeMapper.New(); vtkUnstructuredGridVolumeMapper unstructuredGridVolumeMapper; vtkUnstructuredGridVolumeRayCastMapper unstructuredGridVolumeRayCastMapper = vtkUnstructuredGridVolumeRayCastMapper.New(); vtkGPUVolumeRayCastMapper gPUVolumeRayCastMapper = vtkGPUVolumeRayCastMapper.New(); vtkVolumeRayCastMapper volumeRayCastMapper = vtkVolumeRayCastMapper.New(); vtkFixedPointVolumeRayCastMapper pointVolumeRayCastMapper = vtkFixedPointVolumeRayCastMapper.New(); vtkOpenGLGPUVolumeRayCastMapper openGLGPUVolumeRayCastMapper = vtkOpenGLGPUVolumeRayCastMapper.New(); vtkVolumeProperty volumeProperty = vtkVolumeProperty.New(); vtkTexture texture = vtkTexture.New(); vtkCoordinate coordinate = vtkCoordinate.New(); vtkImageData vtkImage = vtkImageData.New(); vtkBMPReader bMPReader = vtkBMPReader.New(); vtkJPEGReader jPEGReader = vtkJPEGReader.New(); vtkPNGReader pNGReader = vtkPNGReader.New(); vtkTIFFReader tIFFReader = vtkTIFFReader.New(); vtkOBJReader oBJReader = vtkOBJReader.New(); vtkContourFilter contourFilter = vtkContourFilter.New(); vtkSynchronizedTemplates2D synchronizedTemplates2D = vtkSynchronizedTemplates2D.New(); vtkSynchronizedTemplates3D synchronizedTemplates3D = vtkSynchronizedTemplates3D.New(); vtkSynchronizedTemplatesCutter3D synchronizedTemplatesCutter3D = vtkSynchronizedTemplatesCutter3D.New(); vtkImageMapper imageMapper = vtkImageMapper.New(); vtkImageSliceMapper imageSliceMapper = vtkImageSliceMapper.New(); vtkImageResliceMapper imageResliceMapper = vtkImageResliceMapper.New(); vtkStructuredGridReader structuredGridReader = vtkStructuredGridReader.New(); vtkRungeKutta4 integ = vtkRungeKutta4.New(); vtkStreamTracer streamer = vtkStreamTracer.New(); vtkTubeFilter streamTube = vtkTubeFilter.New(); vtkRuledSurfaceFilter ruledSurfaceFilter = vtkRuledSurfaceFilter.New(); vtkPlane plane = vtkPlane.New(); vtkCutter cutter = new vtkCutter(); vtkMergeFilter mergeFilter = vtkMergeFilter.New(); vtkImageLuminance imageLuminance = vtkImageLuminance.New(); vtkImageDataGeometryFilter imageDataGeometryFilter = vtkImageDataGeometryFilter.New(); vtkWarpScalar warpScalar = vtkWarpScalar.New(); vtkWarpVector warpVector = vtkWarpVector.New(); }