void Start() { onPause = false; menu.SetActive(false); scoreboardObj.SetActive(true); max_scoreObj.SetActive(true); viewControl = player.GetComponent <viewControler>(); initSliders(); initButtons(); scorboard = scoreboardObj.GetComponent <Text>(); //显示最高得分 max_scoreObj.GetComponent <Text>().text = SALobj.GetComponent <SaveAndLoad>().getMaxScore().ToString(); }
private void Awake() { m_viewCotroller = playerObj.GetComponent <viewControler>(); Load(); LoadMaxScore(); }