public bool Play() { if (game.IsGameOver()) { view.DisplayGameOver(game.IsDealerWinner()); } view.SetInputOption(); if (view.doesUserWantToPlay()) { game.NewGame(); } else if (view.doesUserWantToHit()) { game.Hit(); } else if (view.doesUserWantToStand()) { game.Stand(); } else if (view.doesUserWantToQuit()) { return(false); } return(true); }