private void pull_appropriate_kids(vehicle proper_car, cluster most_distant_cluster, cluster closest_cluster, int extra_seats) { List <location> selected_kids = new List <location>(); //List<location> selected_kids = new List<location>(); while (extra_seats > 0) { location closest = find_closest_location(closest_cluster, most_distant_cluster); selected_kids.Add(closest); closest_cluster.remove(closest); extra_seats--; } proper_car.fill_kids(selected_kids); }
private void fill_vehicle_with_appropriate_kids(vehicle proper_car, cluster most_distant_cluster, cluster closest_cluster) { List <location> left_kids = new List <location>(); //List<location> selected_kids = new List<location>(); int extra_kids = most_distant_cluster.get_size() - proper_car.getCapacity(); while (extra_kids > 0) { location closest = find_closest_location(most_distant_cluster, closest_cluster); left_kids.Add(closest); most_distant_cluster.remove(closest); extra_kids--; } proper_car.fill_kids(most_distant_cluster.get_cluster()); most_distant_cluster.remove_all(); most_distant_cluster.add_range(left_kids); }
private void fill_vehicle_with_all_kids_in_cluster(vehicle proper_car, cluster most_distant_cluster) { proper_car.fill_kids(most_distant_cluster.get_cluster()); groups.Remove(most_distant_cluster); }