void Start() { playerBar = GameObject.FindGameObjectWithTag("Player").GetComponent <ui_healthbar>(); p_move = GameObject.FindGameObjectWithTag("Player").GetComponent <p_movement>(); //theCamera = GameObject.FindGameObjectWithTag("MainCamera").GetComponent<camera>(); bar = transform.FindChild("HealthBar").GetComponent <Scrollbar>(); text = transform.FindChild("HealthBar").FindChild("Text").GetComponent <Text>(); livesText = transform.FindChild("HealthBar").FindChild("LivesText").GetComponent <Text>(); }
void Start() { regenCooldown = Time.time; spawnPosition = transform.position; maxHealth = health; healthbar = GetComponent <ui_healthbar>(); healthbar.SetMaxHealth(maxHealth); if (notPlayer) { ai_spider = GetComponent <ai_skullspider>(); } else { healthbar.lives = lives; p_anim = GetComponent <p_animation>(); p_move = GetComponent <p_movement>(); p_comb = GetComponent <p_combat>(); InvokeRepeating("HealthRegen", 0, 0.3F); } }