Exemple #1
0
 void Start()
 {
     anim              = GetComponent <Animator>();
     halfHealth        = health / 2;
     transitions       = FindObjectOfType <transitionsPanel>();
     healtBar          = FindObjectOfType <Slider>();
     healtBar.maxValue = health;
 }
Exemple #2
0
 void Start()
 {
     movePoint = GameObject.FindGameObjectsWithTag("BossMovePoint");
     healthBar = FindObjectOfType <Slider>();
     anim      = GetComponent <Animator>();
     healthBar.gameObject.SetActive(true);
     halfHealth         = health / 2;
     healthBar.maxValue = health;
     transitionsPanel   = FindObjectOfType <transitionsPanel>();
     player             = GameObject.FindGameObjectWithTag("Player");
 }
Exemple #3
0
 // Start is called before the first frame update
 void Start()
 {
     anim        = GetComponent <Animator>();
     ry          = GetComponent <Rigidbody2D>();
     transitions = FindObjectOfType <transitionsPanel>();
 }