Exemple #1
0
    public void UpdateVipPayProgressInfo()
    {
        if (m_BaseWndObject == null)
        {
            return;
        }
        UpdateVipScrollData();
        m_VipLevel[0].text = PlayerRole.Instance.RoleInfo.RoleMe.GetVipLevel().ToString();
        tagVipOnce pVip = null;

        if (PlayerRole.Instance.RoleInfo.RoleMe.GetVipLevel() == 0)
        {
            pVip = FishConfig.Instance.m_VipConfig.VipMap[1];
            m_VipLevel[1].text = pVip.VipLevel.ToString();
            uint needPay = FishConfig.Instance.m_VipConfig.VipMap[pVip.VipLevel].NeedRechatgeRMBSum;
            m_VipPayProgressLabel.text        = string.Format("{0}/{1}", PlayerRole.Instance.RoleInfo.RoleMe.GetTotalRechargeSum(), needPay);
            m_VipPayProgressSprite.fillAmount = PlayerRole.Instance.RoleInfo.RoleMe.GetTotalRechargeSum() * 1.0f / needPay * 1.0f;
            uint sub = 0;
            if (needPay >= PlayerRole.Instance.RoleInfo.RoleMe.GetTotalRechargeSum())
            {
                sub = needPay - PlayerRole.Instance.RoleInfo.RoleMe.GetTotalRechargeSum();
            }
            m_VipTips.text = string.Format(StringTable.GetString("VIP_Pay_Sum"), sub, pVip.VipLevel);
            return;
        }
        else
        {
            pVip = FishConfig.Instance.m_VipConfig.VipMap[PlayerRole.Instance.RoleInfo.RoleMe.GetVipLevel()];
        }

        if (pVip.UpperVipLevel == 0)
        {
            m_VipLevel[1].text                = pVip.VipLevel.ToString();
            m_VipPayProgressLabel.text        = string.Format("{0}/{1}", PlayerRole.Instance.RoleInfo.RoleMe.GetTotalRechargeSum(), pVip.NeedRechatgeRMBSum);
            m_VipPayProgressSprite.fillAmount = 1;
            m_VipTips.text = StringTable.GetString("VIP_Pay_Sum1");
        }
        else
        {
            m_VipLevel[1].text = pVip.UpperVipLevel.ToString();
            uint needPay = FishConfig.Instance.m_VipConfig.VipMap[pVip.UpperVipLevel].NeedRechatgeRMBSum;
            m_VipPayProgressLabel.text        = string.Format("{0}/{1}", PlayerRole.Instance.RoleInfo.RoleMe.GetTotalRechargeSum(), needPay);
            m_VipPayProgressSprite.fillAmount = PlayerRole.Instance.RoleInfo.RoleMe.GetTotalRechargeSum() * 1.0f / needPay * 1.0f;
            uint sub = 0;
            if (needPay >= PlayerRole.Instance.RoleInfo.RoleMe.GetTotalRechargeSum())
            {
                sub = needPay - PlayerRole.Instance.RoleInfo.RoleMe.GetTotalRechargeSum();
            }
            m_VipTips.text = string.Format(StringTable.GetString("VIP_Pay_Sum"), sub, pVip.UpperVipLevel);
        }
    }
Exemple #2
0
    public void ShowVipInfo(tagVipOnce pVipInfo)
    {
        m_VipLevel.text = pVipInfo.VipLevel.ToString();

        if (pVipInfo.VipLevel >= 5)
        {
            m_LaunchIcon.spriteName = "1305";
            m_DescLabel[0].text     = StringTable.GetString("VIP_Desc_3");
            m_DescLabel[1].text     = StringTable.GetString("VIP_Desc_4");
            return;
        }

        //获取炮台类型
        byte LaunchType = 0;

        foreach (KeyValuePair <byte, byte> map in pVipInfo.CurrceyLevel.CanUseLauncher)
        {
            LaunchType = map.Key;
            break;
        }
        uint ItemID = LauncherSetting.LauncherDataList[LaunchType].nItemid;

        if (ItemID != 0 && FishConfig.Instance.m_ItemInfo.m_ItemMap.ContainsKey(ItemID) == false)
        {
            return;
        }
        tagItemConfig pItem = FishConfig.Instance.m_ItemInfo.m_ItemMap[ItemID];

        m_LaunchIcon.spriteName = pItem.ItemIcon;
        byte Idx = 0;

        m_DescLabel[Idx++].text = string.Format(StringTable.GetString("VIP_Privilege_Describe0"), LauncherSetting.LauncherDataList[LaunchType].name);
        //if (pVipInfo.CurrceyLevel.IsCanLauncherLocking)
        //{

        //}
        if (LaunchType == 1)
        {
            m_DescLabel[Idx++].text = string.Format(StringTable.GetString("VIP_Privilege_Describe1"));
        }

        if (LauncherSetting.LauncherDataList[LaunchType].nSkillBind != 255)
        {
            byte SikllIdx = LauncherSetting.LauncherDataList[LaunchType].nSkillBind;
            m_DescLabel[Idx++].text = string.Format(StringTable.GetString("VIP_Privilege_Describe2"), SkillSetting.SkillDataList[SikllIdx].name);
        }
        if (pVipInfo.TotalLevel.LauncherReBoundNum > 0)
        {
            m_DescLabel[Idx++].text = string.Format(StringTable.GetString("VIP_Privilege_Describe3"), pVipInfo.TotalLevel.LauncherReBoundNum);
        }
        if (pVipInfo.TotalLevel.AddAlmsSum > 0)
        {
            m_DescLabel[Idx++].text = string.Format(StringTable.GetString("VIP_Privilege_Describe4"), pVipInfo.TotalLevel.AddAlmsSum);
        }
        if (pVipInfo.TotalLevel.AddAlmsRate > 0)
        {
            m_DescLabel[Idx++].text = string.Format(StringTable.GetString("VIP_Privilege_Describe5"), (1 + (pVipInfo.TotalLevel.AddAlmsRate * 1.0f / 100 * 1.0f)));
        }
        if (Idx >= m_DescLabel.Length)
        {
            return;
        }
        if (pVipInfo.TotalLevel.AddMonthScoreRate > 0)
        {
            m_DescLabel[Idx++].text = string.Format(StringTable.GetString("VIP_Privilege_Describe6"), pVipInfo.TotalLevel.AddMonthScoreRate);
        }
        if (Idx >= m_DescLabel.Length)
        {
            return;
        }
        if (pVipInfo.TotalLevel.AddUseMedalSum > 0)
        {
            m_DescLabel[Idx++].text = string.Format(StringTable.GetString("VIP_Privilege_Describe7"), pVipInfo.TotalLevel.AddUseMedalSum);
        }
        if (Idx >= m_DescLabel.Length)
        {
            return;
        }
        if (pVipInfo.TotalLevel.AddReChargeRate > 0)
        {
            m_DescLabel[Idx++].text = string.Format(StringTable.GetString("VIP_Privilege_Describe8"), pVipInfo.TotalLevel.AddReChargeRate);
        }
    }
Exemple #3
0
    public void ShowVipInfo(tagVipOnce pVipInfo)
    {
        m_VipLevel.text  = pVipInfo.VipLevel.ToString();
        m_DescLabel.text = pVipInfo.VipDec;
        m_PayLabel.text  = pVipInfo.VipName;
        if (PlayerRole.Instance.RoleInfo.RoleMe.GetVipLevel() >= pVipInfo.VipLevel)
        {
            m_Locked.SetActive(false);
        }

        if (pVipInfo.VipLevel >= 5)
        {
            m_LaunchIcon.spriteName = "1305";
            m_LaunchName.spriteName = "Launch_Name5";
            m_DescLabel.text        = StringTable.GetString("VIP_Desc_1");
            m_PayLabel.text         = StringTable.GetString("VIP_Desc_2");
            return;
        }
        //获取炮台类型
        byte LaunchType = 0;

        foreach (KeyValuePair <byte, byte> map in pVipInfo.CurrceyLevel.CanUseLauncher)
        {
            LaunchType = map.Key;
            break;
        }
        if (LaunchType >= ConstValue.MAX_LAUNCHER_NUM)
        {
            return;
        }
        m_LaunchName.spriteName = string.Format("Launch_Name{0}", LaunchType);
        uint ItemID = LauncherSetting.LauncherDataList[LaunchType].nItemid;

        if (ItemID != 0 && FishConfig.Instance.m_ItemInfo.m_ItemMap.ContainsKey(ItemID) == false)
        {
            return;
        }
        tagItemConfig pItem = FishConfig.Instance.m_ItemInfo.m_ItemMap[ItemID];

        m_LaunchIcon.spriteName = pItem.ItemIcon;

        //VIP解锁的功能
        byte Indx = 0;

        //是否有反弹特性
        if (pVipInfo.CurrceyLevel.LauncherReBoundNum > 0)
        {
            m_SkillIcon[Indx].spriteName = "Rebound";
            m_SkillIcon[Indx].gameObject.SetActive(true);
            Indx++;
        }
        //是否有锁定
        m_SkillIcon[Indx].spriteName = "Locked";
        m_SkillIcon[Indx].gameObject.SetActive(true);
        Indx++;

        //if (pVipInfo.CurrceyLevel.IsCanLauncherLocking)
        //{

        //}
        if (LauncherSetting.LauncherDataList[LaunchType].nSkillBind != 255)
        {
            m_SkillIcon[Indx].spriteName = string.Format("skill_{0}", LauncherSetting.LauncherDataList[LaunchType].nSkillBind);
            m_SkillIcon[Indx].gameObject.SetActive(true);
            Indx++;
        }
    }