public override void OnEvent(syncPlayerRenderers evnt)
 {
     if (!this.ValidateSender(evnt, SenderTypes.Any))
     {
         return;
     }
     if (LocalPlayer.Transform)
     {
         CoopMecanimReplicator componentInChildren = LocalPlayer.Transform.GetComponentInChildren <CoopMecanimReplicator>();
         if (componentInChildren)
         {
             componentInChildren.forceStateUpdate();
         }
     }
 }
Exemple #2
0
    private IEnumerator enableMpRenderers()
    {
        yield return(YieldPresets.WaitTwoSeconds);

        if (LocalPlayer.CamFollowHead.flying)
        {
            yield break;
        }
        syncPlayerRenderers ev = syncPlayerRenderers.Create(GlobalTargets.Everyone);

        ev.target = base.transform.GetComponent <BoltEntity>();
        ev.Send();
        yield return(null);

        yield break;
    }