public bool ShowViewer(IntPtr handle, int width, int height, bool isOpenGLMode = false) { if (isViewerShown) { return(false); } if (native == null) { throw new Exception("native is null."); } if (native.CreateWindow_Effekseer( handle, width <= 0 ? 1 : width, height <= 0 ? 1 : height, Core.Option.ColorSpace.Value == Data.OptionValues.ColorSpaceType.LinearSpace, isOpenGLMode)) { isViewerShown = true; return(true); } else { Core.OnOutputMessage("描画画面の生成に失敗しました。DirectXのバージョンの問題、メモリの不足等が考えられます。"); } return(false); }
public bool ShowViewer(IntPtr handle, int width, int height, swig.DeviceType deviceType) { if (isViewerShown) { return(false); } if (native == null) { throw new Exception("native is null."); } ViewPointController = new swig.ViewPointController(); ViewPointController.ProjectionStyle = deviceType == swig.DeviceType.OpenGL ? swig.ProjectionMatrixStyle.OpenGLStyle : swig.ProjectionMatrixStyle.DirectXStyle; if (native.CreateWindow_Effekseer( handle, width <= 0 ? 1 : width, height <= 0 ? 1 : height, Core.Option.ColorSpace.Value == Data.OptionValues.ColorSpaceType.LinearSpace, deviceType)) { isViewerShown = true; } else { var message = MultiLanguageTextProvider.GetText("System_FailedToInitialize"); Core.OnOutputMessage(message); return(false); } ViewMode_OnChanged(null, null); Core.Option.ViewerMode.OnChanged += ViewMode_OnChanged; Core.Option.RenderingMode.OnChanged += RenderingMode_OnChanged; RenderingMode_OnChanged(null, null); Bloom_OnChanged(null, null); Core.Environment.PostEffect.BloomSwitch.OnChanged += Bloom_OnChanged; Core.Environment.PostEffect.Bloom.Intensity.OnChanged += Bloom_OnChanged; Core.Environment.PostEffect.Bloom.Threshold.OnChanged += Bloom_OnChanged; Core.Environment.PostEffect.Bloom.SoftKnee.OnChanged += Bloom_OnChanged; Tonemap_OnChanged(null, null); Core.Environment.PostEffect.TonemapSelector.OnChanged += Tonemap_OnChanged; Core.Environment.PostEffect.TonemapReinhard.Exposure.OnChanged += Tonemap_OnChanged; effectFactory = new swig.EffectFactory(native); return(true); }
public bool ShowViewer(IntPtr handle, int width, int height, swig.DeviceType deviceType) { if (isViewerShown) { return(false); } if (native == null) { throw new Exception("native is null."); } if (native.CreateWindow_Effekseer( handle, width <= 0 ? 1 : width, height <= 0 ? 1 : height, Core.Option.ColorSpace.Value == Data.OptionValues.ColorSpaceType.LinearSpace, deviceType)) { isViewerShown = true; } else { if (Core.Language == Language.Japanese) { Core.OnOutputMessage("描画画面の生成に失敗しました。DirectXのバージョンの問題、メモリの不足等が考えられます。"); } else { Core.OnOutputMessage("Failed to generate drawing screen. DirectX version problems, memory shortage, and so on."); } return(false); } ViewMode_OnChanged(null, null); Core.Option.ViewerMode.OnChanged += ViewMode_OnChanged; Bloom_OnChanged(null, null); Core.Environment.PostEffect.BloomSwitch.OnChanged += Bloom_OnChanged; Core.Environment.PostEffect.Bloom.Intensity.OnChanged += Bloom_OnChanged; Core.Environment.PostEffect.Bloom.Threshold.OnChanged += Bloom_OnChanged; Core.Environment.PostEffect.Bloom.SoftKnee.OnChanged += Bloom_OnChanged; Tonemap_OnChanged(null, null); Core.Environment.PostEffect.TonemapSelector.OnChanged += Tonemap_OnChanged; Core.Environment.PostEffect.TonemapReinhard.Exposure.OnChanged += Tonemap_OnChanged; return(true); }
public bool ShowViewer(IntPtr handle, int width, int height, swig.DeviceType deviceType) { if (isViewerShown) { return(false); } if (native == null) { throw new Exception("native is null."); } if (native.CreateWindow_Effekseer( handle, width <= 0 ? 1 : width, height <= 0 ? 1 : height, Core.Option.ColorSpace.Value == Data.OptionValues.ColorSpaceType.LinearSpace, deviceType)) { isViewerShown = true; return(true); } else { if (Core.Language == Language.Japanese) { Core.OnOutputMessage("描画画面の生成に失敗しました。DirectXのバージョンの問題、メモリの不足等が考えられます。"); } else { Core.OnOutputMessage("Failed to generate drawing screen. DirectX version problems, memory shortage, and so on."); } } return(false); }