/// <summary>
        /// Reads the data-block from a stream.
        /// </summary>
        public override void Read(ResourceDataReader reader, params object[] parameters)
        {
            base.Read(reader, parameters);

            // read structure data
            this.BridgeSimGfxPointer    = reader.ReadUInt64();
            this.MorphControllerPointer = reader.ReadUInt64();
            this.VerletCloth1Pointer    = reader.ReadUInt64();
            this.VerletCloth2Pointer    = reader.ReadUInt64();
            this.VerletCloth3Pointer    = reader.ReadUInt64();
            this.Unknown_38h            = reader.ReadUInt64();
            this.Unknown_40h            = reader.ReadUInt64();
            this.Unknown_48h            = reader.ReadUInt64();
            this.Type        = reader.ReadUInt32();
            this.Unknown_54h = reader.ReadUInt32();
            this.Name        = reader.ReadBlock <string32_r>();
            this.Unknown_78h = reader.ReadUInt64();

            // read reference data
            this.BridgeSimGfx = reader.ReadBlockAt <ClothBridgeSimGfx>(
                this.BridgeSimGfxPointer // offset
                );
            this.MorphController = reader.ReadBlockAt <MorphController>(
                this.MorphControllerPointer // offset
                );
            this.VerletCloth1 = reader.ReadBlockAt <VerletCloth>(
                this.VerletCloth1Pointer // offset
                );
            this.VerletCloth2 = reader.ReadBlockAt <VerletCloth>(
                this.VerletCloth2Pointer // offset
                );
            this.VerletCloth3 = reader.ReadBlockAt <VerletCloth>(
                this.VerletCloth3Pointer // offset
                );
        }
Exemple #2
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        public uint Unknown_54h; // 0x00000000

        /// <summary>
        /// Reads the data-block from a stream.
        /// </summary>
        public override void Read(ResourceDataReader reader, params object[] parameters)
        {
            // read structure data
            this.Unknown_0h  = reader.ReadBlock <string32_r>();
            this.Unknown_20h = reader.ReadUInt64();
            this.Unknown_28h = reader.ReadUInt64();
            this.Unknown_30h = reader.ReadUInt64();
            this.Unknown_38h = reader.ReadUInt64();
            this.Unknown_40h = reader.ReadBlock <SimpleList64 <uint> >();
            this.Unknown_50h = reader.ReadUInt32();
            this.Unknown_54h = reader.ReadUInt32();
        }
        public float Unknown_ACh; // 0x00000000

        /// <summary>
        /// Reads the data-block from a stream.
        /// </summary>
        public override void Read(ResourceDataReader reader, params object[] parameters)
        {
            // read structure data
            this.Unknown_0h = reader.ReadUInt32();
            this.Unknown_4h = reader.ReadUInt32();
            this.Unknown_8h = reader.ReadUInt32();
            this.Unknown_Ch = reader.ReadUInt32();
            this.Strength   = reader.ReadSingle();
            this.ForceTransmissionScaleUp   = reader.ReadSingle();
            this.ForceTransmissionScaleDown = reader.ReadSingle();
            this.JointStiffness             = reader.ReadSingle();
            this.MinSoftAngle1      = reader.ReadSingle();
            this.MaxSoftAngle1      = reader.ReadSingle();
            this.MaxSoftAngle2      = reader.ReadSingle();
            this.MaxSoftAngle3      = reader.ReadSingle();
            this.RotationSpeed      = reader.ReadSingle();
            this.RotationStrength   = reader.ReadSingle();
            this.RestoringStrength  = reader.ReadSingle();
            this.RestoringMaxTorque = reader.ReadSingle();
            this.LatchStrength      = reader.ReadSingle();
            this.Mass           = reader.ReadSingle();
            this.Unknown_48h    = reader.ReadSingle();
            this.Unknown_4Ch    = reader.ReadByte();
            this.ParentIndex    = reader.ReadByte();
            this.Index          = reader.ReadByte();
            this.Unknown_4Fh    = reader.ReadByte();
            this.Unknown_50h    = reader.ReadByte();
            this.Unknown_51h    = reader.ReadByte();
            this.GroupFlags     = (FragTypeGroupFlags)reader.ReadUInt16();
            this.MinDamageForce = reader.ReadSingle();
            this.DamageHealth   = reader.ReadSingle();
            this.Unknown_5Ch    = reader.ReadSingle();
            this.Unknown_60h    = reader.ReadSingle();
            this.Unknown_64h    = reader.ReadSingle();
            this.Unknown_68h    = reader.ReadSingle();
            this.Unknown_6Ch    = reader.ReadSingle();
            this.Unknown_70h    = reader.ReadSingle();
            this.Unknown_74h    = reader.ReadSingle();
            this.Unknown_78h    = reader.ReadSingle();
            this.Unknown_7Ch    = reader.ReadSingle();
            this.Name           = reader.ReadBlock <string32_r>();
            this.Unknown_A0h    = reader.ReadSingle();
            this.Unknown_A4h    = reader.ReadSingle();
            this.Unknown_A8h    = reader.ReadSingle();
            this.Unknown_ACh    = reader.ReadSingle();
        }