void CreateManager(XmlNode StoreNode, store storeobj)
    {
        // Created New Manger from Manager Prefab
        GameObject NewManager = (GameObject)Instantiate(ManagerPrefab);

        // Update name of Manager to Store Name
        Text ManagerNameText = NewManager.transform.Find("ManagerNameText").GetComponent <Text>();

        ManagerNameText.text = storeobj.StoreName;

        // Update Manager Cost from XML to Store Object
        storeobj.ManagerCost = float.Parse(StoreNode.InnerText);

        // Get Manager Button Component and link with UIStore Object
        Button  ManagerButton = NewManager.transform.Find("UnlockManagerButton").GetComponent <Button>();
        UIStore UIManager     = storeobj.GetComponent <UIStore>();

        UIManager.ManagerButton = ManagerButton;

        // Uppdate Text in Manager Button with Manager Cost
        Text ManagerButtonText = ManagerButton.transform.Find("UnlockManagerButtonText").GetComponent <Text>();

        ManagerButtonText.text = "Unlock " + storeobj.ManagerCost.ToString("C2");

        // Add listner to Manager Button
        ManagerButton.onClick.AddListener(storeobj.UnlockManager);

        NewManager.transform.SetParent(ManagerPanel.transform);
    }