public void OnRecieveFeedBackWarning(stFeedbackNoticePropertyUserCmd_S cmd) { Engine.Utility.EventEngine.Instance().DispatchEvent((int)Client.GameEventID.SETTING_RECIEVEFEEDBACKNOTICE, null); }
public void OnRecieveFeedBackWarningMsg(stFeedbackNoticePropertyUserCmd_S cmd) { DataManager.Manager <SettingManager>().OnRecieveFeedBackWarning(cmd); }