public static void changeGameMode(string gameMode) { SetBaseColors(); if (gameMode == "mainMenu") { currentGameMode = new src.GameModes.MainMenu(); } else if (gameMode == "storyMode") { currentGameMode = new src.GameModes.StoryMode(); } else if (gameMode == "endlessRun") { currentGameMode = new src.GameModes.EndlessRunner(); } else if (gameMode == "endlessJump") { //NOT YET IMPLEMENTED } }