public override void setSpriteEmotion(spriteEmotion e) { if (e.ToString() != "sad" && e.ToString() != "happy") { expr = e.ToString(); } }
public override void setSpriteEmotion(spriteEmotion e) { index = 0; if (e.ToString() != "sad") { expr = e.ToString(); } }
public override void setSpriteEmotion(spriteEmotion e) { index = 0; expr = e.ToString(); }