Exemple #1
0
    void Awake()
    {
        if (instance == null)
        {
            instance = this;
        }
        else if (instance != this)
        {
            Destroy(gameObject);
        }

        Setup();
    }
Exemple #2
0
 void Awake()
 {
     current = this;
 }
Exemple #3
0
 void Awake()
 {
     current = this;
 }