public void snoise2D_burst() { FunctionPointer <snoise2D.TestFunction> testFunction = BurstCompiler.CompileFunctionPointer <snoise2D.TestFunction>(snoise2D.BurstTestFunction); var args = new snoise2D.Arguments(); args.Init(); Measure.Method(() => { testFunction.Invoke(ref args); }) .Definition(sampleUnit: SampleUnit.Microsecond) .WarmupCount(1) .MeasurementCount(10) .Run(); args.Dispose(); }
public void snoise2D_mono() { snoise2D.TestFunction testFunction = snoise2D.MonoTestFunction; var args = new snoise2D.Arguments(); args.Init(); Measure.Method(() => { testFunction.Invoke(ref args); }) .Definition(sampleUnit: SampleUnit.Microsecond) .WarmupCount(1) .MeasurementCount(10) .Run(); args.Dispose(); }