Exemple #1
0
    private void OnTriggerEnter2D(Collider2D collision)
    {
        snap thisSnap = collision.gameObject.GetComponent <snap>();

        if (thisSnap)
        {
            currentSnap.Add(thisSnap);
        }
    }
Exemple #2
0
    private void OnTriggerExit2D(Collider2D collision)
    {
        snap thisSnap = collision.gameObject.GetComponent <snap>();

        if (thisSnap)
        {
            if (currentSnap.Contains(thisSnap))
            {
                currentSnap.Remove(thisSnap);
            }
        }
    }
        private void oyunSecme()
        {
            RadioButton radioBtn = this.Controls.OfType <RadioButton>()
                                   .Where(x => x.Checked).FirstOrDefault();

            if (radioBtn != null)
            {
                switch (radioBtn.Name)
                {
                case "radio_faceLock":

                    faceLock faceLock = new faceLock();
                    this.Hide();
                    faceLock.Show();
                    break;

                case "radio_snap":

                    snap snap = new snap();
                    this.Hide();
                    //snap.Show();
                    break;

                case "radio_shyPanda":

                    shypanda shypanda = new shypanda();
                    this.Hide();
                    shypanda.Show();
                    break;

                case "radio_zombieEscape":

                    zombie zombie = new zombie();
                    this.Hide();
                    zombie.Show();
                    break;

                case "radio_chameleon":

                    chameleon chameleon = new chameleon();
                    this.Hide();
                    chameleon.Show();
                    break;


                case "radio_colors":

                    colors color = new colors();
                    this.Hide();
                    color.Show();
                    break;

                case "radio_imageText":

                    imageToTextGame game = new imageToTextGame();
                    this.Hide();
                    game.Show();
                    break;

                case "radio_figureGame":

                    figureGame figure = new figureGame();
                    this.Hide();
                    figure.Show();
                    break;

                case "radio_rockPaperScissors":

                    rockpaperscissors rockpaperscissors = new rockpaperscissors();
                    this.Hide();
                    rockpaperscissors.Show();
                    break;

                case "radio_titanic":

                    titanic titanic = new titanic();
                    this.Hide();
                    titanic.Show();
                    break;
                }
            }
        }