public static OneSkill InitBySkillInfo(skillInfo info) { if (info == null) { return(null); } OneSkill s = new OneSkill() { skillId = info.ID , SkillName = info.name , UseAppointedPrefab = info.UseAppointedPrefab, SkillFunctionID = info.FunctionId, SkillPrefab = info.SkillPrefab, isOmegaSkill = info.IsOmegaSkill, DataSet = info.ExtraDataSet, }; return(s); }
public void AddSkillData(skillInfo s0, skillInfo s1, skillInfo somega) { Skill0Info = s0; Skill1Info = s1; SkillOmegaInfo = somega; }