private static string to_string(parts_layout_template layout) { string rows = util.concatenate(layout.rows_.Select(x => "" + x.label_width_ + "," + x.row_width_ + "," + x.parts_.Count), ";"); string parts = ""; for (int i = 0; i < layout.rows_.Count; ++i) { var r = layout.rows_[i]; if (parts != "") { parts += ";"; } parts += util.concatenate(r.parts_.Select(x => "" + i + "," + (int)x.type + "," + (x.visible ? "1" : "0") + "," + (x.multi_line ? "1" : "0") + "," + (x.auto_resize ? "1" : "0") + "," + x.line_count), ";"); } settings_as_string sett = new settings_as_string(""); sett.set("rows", rows); sett.set("parts", parts); sett.set("name", layout.name_); return(sett.ToString()); }
private static string to_string(parts_layout_template layout) { string rows = util.concatenate(layout.rows_.Select(x => "" + x.label_width_ + "," + x.row_width_ + "," + x.parts_.Count), ";"); string parts = ""; for (int i = 0; i < layout.rows_.Count; ++i) { var r = layout.rows_[i]; if (parts != "") { parts += ";"; } parts += util.concatenate(r.parts_.Select(x => "" + i + "," + (int)x.type + "," + (x.visible ? "1" : "0") + "," + (x.multi_line ? "1" : "0") + "," + (x.auto_resize ? "1" : "0") + "," + x.line_count), ";"); } // note: when too many settings here, I should use a log_settings_string-like or something - at this point, it's manageable, but perhaps later settings_as_string sett = new settings_as_string(""); sett.set("rows", rows); sett.set("parts", parts); sett.set("name", layout.name_); return(sett.ToString()); }
private static string to_string(parts_layout_template layout) { string rows = util.concatenate( layout.rows_.Select(x => "" + x.label_width_ + "," + x.row_width_ + "," + x.parts_.Count), ";"); string parts = ""; for (int i = 0; i < layout.rows_.Count; ++i) { var r = layout.rows_[i]; if (parts != "") parts += ";"; parts += util.concatenate(r.parts_.Select(x => "" + i + "," + (int)x.type + "," + (x.visible ? "1" : "0") + "," + (x.multi_line ? "1" : "0") + "," + (x.auto_resize ? "1" : "0") + "," + x.line_count), ";"); } // note: when too many settings here, I should use a log_settings_string-like or something - at this point, it's manageable, but perhaps later settings_as_string sett = new settings_as_string(""); sett.set("rows", rows); sett.set("parts", parts); sett.set("name", layout.name_); return sett.ToString(); }
public override string ToString() { return(sett_.ToString()); }
public override string ToString() { return(sett_.ToString().Replace("\r\n", separator_)); }
private static string to_string(parts_layout_template layout) { string rows = util.concatenate( layout.rows_.Select(x => "" + x.label_width_ + "," + x.row_width_ + "," + x.parts_.Count), ";"); string parts = ""; for (int i = 0; i < layout.rows_.Count; ++i) { var r = layout.rows_[i]; if (parts != "") parts += ";"; parts += util.concatenate(r.parts_.Select(x => "" + i + "," + (int)x.type + "," + (x.visible ? "1" : "0") + "," + (x.multi_line ? "1" : "0") + "," + (x.auto_resize ? "1" : "0") + "," + x.line_count), ";"); } settings_as_string sett = new settings_as_string(""); sett.set("rows", rows); sett.set("parts", parts); sett.set("name", layout.name_); return sett.ToString(); }