Exemple #1
0
        private void OnEnable()
        {
            seqGen = GetComponentInParent <seqGenerator>();
            uiCtrl = seqGen.uiCtrl;
            GameObject accoPlayer = GameObject.Find("AccoPlayer");

            reverb = accoPlayer.GetComponent <AudioReverbFilter>();
            delay  = accoPlayer.GetComponent <AudioEchoFilter>();
        }
Exemple #2
0
 private void OnEnable()
 {
     if (toggle == null)
     {
         toggle = GetComponent <Toggle>();
     }
     if (seqGen == null)
     {
         seqGen = GameObject.Find("AccordataController").GetComponent <seqGenerator>();
     }
 }