void Start()
 {
     player_script = transform.parent.GetComponent<script_player_move>();
 }
 void Start()
 {
     player_script = transform.parent.GetComponent<script_player_move>();
     changeToBalloonSize(false);
 }
 void Start()
 {
     player_script = GameObject.FindWithTag("Player").GetComponent<script_player_move>();
 }
 // Start is called before the first frame update
 void Start()
 {
     player = GameObject.FindGameObjectsWithTag("Player")[0].GetComponent <script_player_move>();
 }