void Start() { player_script = transform.parent.GetComponent<script_player_move>(); }
void Start() { player_script = transform.parent.GetComponent<script_player_move>(); changeToBalloonSize(false); }
void Start() { player_script = GameObject.FindWithTag("Player").GetComponent<script_player_move>(); }
// Start is called before the first frame update void Start() { player = GameObject.FindGameObjectsWithTag("Player")[0].GetComponent <script_player_move>(); }