void Start()
 {
     thisScript = this.gameObject.GetComponent<script_Bot>();
     botAI = (MineBotAI)this.gameObject.GetComponent("MineBotAI");
     View = (PhotonView)gameObject.GetComponent<PhotonView>();
     View.observed = thisScript;
     player = GameObject.FindGameObjectWithTag("Player");
     playerScript = player.gameObject.GetComponent<script_Player>();
     targetMover = player.gameObject.GetComponent<TargetMover>();
     distanceDrawn = false;
 }
    void Start()
    {
        thisScript = this.gameObject.GetComponent<script_Bot>();
        botAI = (MineBotAI)this.gameObject.GetComponent("MineBotAI");
        gameManager = GameObject.Find("prefab_2PGameManager(Clone)").gameObject.GetComponent<script_2PGameManager>();

        canAttack = true;
        canMove = true;

        if (player1Unit)
        {
            player = GameObject.Find("Player 1");
            ourPlayer = player;
        }
        else if (player2Unit)
        {
            player = GameObject.Find("Player 2");
            ourPlayer = player;
        }

        playerScript = player.gameObject.GetComponent<script_Player>();
        targetMover = player.gameObject.GetComponent<TargetMover>();
        distanceDrawn = false;
    }