void Start() { score = FindObjectOfType <scorekeeping> (); }
void Start() { score = FindObjectOfType <scorekeeping> (); box = FindObjectOfType <objectcontroller> (); player = FindObjectOfType <playercontroller>(); }
void Start() { score = FindObjectOfType <scorekeeping> (); }
void Start() { score = FindObjectOfType <scorekeeping> (); box = FindObjectOfType <objectcontroller> (); player = FindObjectOfType <playercontroller>(); }