// Use this for initialization
 void Start()
 {
     start = transform.position;
     //end = target.transform.position;
     end            = GameObject.Find("destination(box)").transform.position;
     directorScript = GameObject.Find("Scene Director").GetComponent <sceneDirector>();
 }
Exemple #2
0
    void Awake()
    {
        if (Instance == null)
        {
            Instance = this;
        }
        else if (Instance != this)
        {
            Destroy(this.gameObject);
        }

        DontDestroyOnLoad(gameObject);
    }
 // Use this for initialization
 void Start()
 {
     directorScript = GameObject.Find("Scene Director").GetComponent<sceneDirector>();
 }