Exemple #1
0
 protected extern int textureSize(samplerBuffer sampler);
Exemple #2
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 public static vec4 texelFetch(Location location, samplerBuffer sampler, int P)
 {
     return(Shader.TraceFunction(location, new vec4(texelFetch <float>(location, sampler.i, P, 0, 0, 0, GetPName.TextureBindingBuffer)), "texelFetch"));
 }
Exemple #3
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 protected extern vec4 texelFetch(samplerBuffer sampler, int p, int lod);