public CharacterLoadData( ushort _sessionKey, sCHARVIEWDATA _data) { creationType_ = eCreationType.CHAR_LOAD_RESULT; sessionKey_ = _sessionKey; uniqKey_ = _data.nCharUniqKey; if(uniqKey_ == AsUserInfo.Instance.nPrivateShopOpenCharUniqKey && AsUserInfo.Instance.nPrivateShopOpenCharUniqKey != 0) { shopOpening_ = true; // shopUId_ = AsUserInfo.Instance.np Debug.Log("CharacterLoadData::ctor: Shop opening(id:" + uniqKey_); } charName_ = AsUtil.GetRealString( Encoding.UTF8.GetString( _data.szCharName)); guildName_ = ""; race_ = (int)_data.eRace; class_ = (int)_data.eClass; gender_ = _data.eGender; level_ = _data.nLevel; nHairItemIndex = _data.nHair + _data.nHairColor; bCostumeOnOff = _data.bCostumeOnOff; sCharView = new sITEMVIEW[ AsGameDefine.ITEM_SLOT_VIEW_COUNT]; sCharView[0] = _data.sNormalItemVeiw_1; sCharView[1] = _data.sNormalItemVeiw_2; sCharView[2] = _data.sNormalItemVeiw_3; sCharView[3] = _data.sNormalItemVeiw_4; sCharView[4] = _data.sNormalItemVeiw_5; sCosItemView = new sITEMVIEW[ AsGameDefine.ITEM_SLOT_COS_VIEW_COUNT]; sCosItemView[0] = _data.sCosItemView_1; sCosItemView[1] = _data.sCosItemView_2; sCosItemView[2] = _data.sCosItemView_3; sCosItemView[3] = _data.sCosItemView_4; sCosItemView[4] = _data.sCosItemView_5; sCosItemView[5] = _data.sCosItemView_6; sCosItemView[6] = _data.sCosItemView_7; }
public void SetCurrentUserCharacterInfo( sCHARVIEWDATA _info) { curUserCharacterinfo = _info; }
public void ReplaceSlotData( sCHARVIEWDATA data) { latestCharSlot = data.nCharSlot; characterInfos[ data.nCharSlot] = data; }
public void AddCharacter( sCHARVIEWDATA info) { if( false == characterInfos.Contains( info)) { characterInfos.Add( info); } }
IEnumerator SetModeling() { AsLoadingIndigator.Instance.ShowIndigator( string.Empty); while( false == AsEntityManager.Instance.gameObject.active) yield return null; ReleaseModeling(); eRACE race = (eRACE)AsCharacterCreateFramework.curRace; eCLASS job = (eCLASS)AsCharacterCreateFramework.curJob; eGENDER gender = (eGENDER)AsCharacterCreateFramework.curGender; sCHARVIEWDATA viewData = new sCHARVIEWDATA(); viewData.eRace = race; viewData.eClass = job; viewData.eGender = gender; m_CharCreateGenderData = AsTableManager.Instance.GetTbl_CreateCharacter_GenderData( race, job, gender); if( null == m_CharCreateGenderData) Debug.LogError( "AsCustomizingPanel::SetModeling()[ con't find m_CharCreateGenderData ] race : " + race + " job : "+ job +" gender : " +gender); m_CharCreateClassData = AsTableManager.Instance.GetTbl_CreateCharacter_ClassData( race, job); if( null == m_CharCreateClassData) Debug.LogError( "AsCustomizingPanel::SetModeling()[ con't find m_CharCreateClassData ] race : " + race + " job : "+ job); int iHair = 0; if( null != m_CharCreateGenderData && null != m_CharCreateClassData) { iHair = (int)m_CharCreateGenderData.hairTypes[0] + (int)m_CharCreateGenderData.hairColors[0]; int ibody = (int)m_CharCreateGenderData.bodyColors[0]; int iPoint = (int)m_CharCreateGenderData.pointColors[0]; int iGlove = (int)m_CharCreateGenderData.gloveColors[0]; viewData.sNormalItemVeiw_1 = new sITEMVIEW(); viewData.sNormalItemVeiw_1.nItemTableIdx = m_CharCreateClassData.commonProp.weapon; viewData.sNormalItemVeiw_2 = new sITEMVIEW(); viewData.sNormalItemVeiw_2.nItemTableIdx = 0; viewData.sNormalItemVeiw_3 = new sITEMVIEW(); viewData.sNormalItemVeiw_3.nItemTableIdx = ibody; viewData.sNormalItemVeiw_4 = new sITEMVIEW(); viewData.sNormalItemVeiw_4.nItemTableIdx = iGlove; viewData.sNormalItemVeiw_5 = new sITEMVIEW(); viewData.sNormalItemVeiw_5.nItemTableIdx = iPoint; } CharacterLoadData entityCreationData = new CharacterLoadData( ushort.MaxValue, viewData); entityCreationData.nHairItemIndex = iHair; m_ModelEntity = AsEntityManager.Instance.CreateUserEntity( "PlayerChar", entityCreationData, false); m_ModelEntity.HandleMessage( new Msg_AnimationIndicate( "Idle")); charDummy.transform.position = new Vector3( GetCharacterPositionX(), charDummy.transform.position.y, charDummy.transform.position.z); m_ModelEntity.gameObject.transform.localPosition = Vector3.zero; m_ModelEntity.gameObject.transform.localRotation = Quaternion.identity; m_ModelEntity.gameObject.transform.localScale = charDummy.transform.localScale; while( true) { if( eModelLoadingState.Finished == m_ModelEntity.CheckModelLoadingState()) break; yield return null; } m_ModelEntity.transform.parent = charDummy.transform; SetLayerHierArchy( m_ModelEntity.transform, LayerMask.NameToLayer( "GUI")); Initialize(); while( true == PartsRoot.s_isLoading) yield return null; genderIcons[0].controlIsEnabled = true; genderIcons[1].controlIsEnabled = true; AsLoadingIndigator.Instance.HideIndigator(); }
public void SetDeleteState( body_GC_CHAR_DELETE_RESULT data) { AsCharacterSlot slot = slotArray[ data.nCharSlot] as AsCharacterSlot; slot.SetDeleteState( data.nRemainTime); sCHARVIEWDATA viewData = new sCHARVIEWDATA(); viewData = AsUserInfo.Instance.GetCharacter( data.nCharSlot) as sCHARVIEWDATA; viewData.nRemainTime = data.nRemainTime; AsUserInfo.Instance.ReplaceSlotData( viewData); }
public new void PacketBytesToClass( byte[] data) { Type infotype = this.GetType(); FieldInfo headerinfo = null; int index = ParsePacketHeader( data); // eResult byte[] result = new byte[ sizeof( Int32)]; headerinfo = infotype.GetField( "eResult", BINDING_FLAGS_PIG); Buffer.BlockCopy( data, index, result, 0, sizeof( Int32)); headerinfo.SetValue( this, BitConverter.ToInt32( result, 0)); index += sizeof( Int32); // bPossibleCharCreate byte[] create = new byte[ sizeof( bool)]; headerinfo = infotype.GetField( "bPossibleCharCreate", BINDING_FLAGS_PIG); Buffer.BlockCopy( data, index, create, 0, sizeof( bool)); headerinfo.SetValue( this, BitConverter.ToBoolean( create, 0)); index += sizeof( bool); // nEnableSlotCnt byte[] enableSlotCnt = new byte[ sizeof( Int32)]; headerinfo = infotype.GetField( "nEnableSlotCnt", BINDING_FLAGS_PIG); Buffer.BlockCopy( data, index, enableSlotCnt, 0, sizeof( Int32)); headerinfo.SetValue( this, BitConverter.ToInt32( enableSlotCnt, 0)); index += sizeof( Int32); // nLastSelectCharSlot byte[] latestCharSlot = new byte[ sizeof( Int32)]; headerinfo = infotype.GetField( "nLastSelectCharSlot", BINDING_FLAGS_PIG); Buffer.BlockCopy( data, index, latestCharSlot, 0, sizeof( Int32)); headerinfo.SetValue( this, BitConverter.ToInt32( latestCharSlot, 0)); index += sizeof( Int32); // nMiracle byte[] sphere = new byte[ sizeof( Int64)]; headerinfo = infotype.GetField( "nMiracle", BINDING_FLAGS_PIG); Buffer.BlockCopy( data, index, sphere, 0, sizeof( Int64)); headerinfo.SetValue( this, BitConverter.ToInt64( sphere, 0)); index += sizeof( Int64); // nPrivateShopOpenCharUniqKey byte[] tempNewMember = new byte[ sizeof( UInt32)]; headerinfo = infotype.GetField( "nPrivateShopOpenCharUniqKey", BINDING_FLAGS_PIG); Buffer.BlockCopy( data, index, tempNewMember, 0, sizeof( UInt32)); headerinfo.SetValue( this, BitConverter.ToUInt32( tempNewMember, 0)); index += sizeof( UInt32); // nPrivateShopRemainingTime tempNewMember = new byte[ sizeof( Int64)]; headerinfo = infotype.GetField( "nPrivateShopRemainingTime", BINDING_FLAGS_PIG); Buffer.BlockCopy( data, index, tempNewMember, 0, sizeof( Int64)); headerinfo.SetValue( this, BitConverter.ToInt64( tempNewMember, 0)); index += sizeof( Int64); // nPrivateShopCreateItemSlot tempNewMember = new byte[ sizeof( Int32)]; headerinfo = infotype.GetField( "nPrivateShopCreateItemSlot", BINDING_FLAGS_PIG); Buffer.BlockCopy( data, index, tempNewMember, 0, sizeof( Int32)); headerinfo.SetValue( this, BitConverter.ToInt32( tempNewMember, 0)); index += sizeof( Int32); // nCharCnt byte[] characterCount = new byte[ sizeof( Int32)]; headerinfo = infotype.GetField( "nCharCnt", BINDING_FLAGS_PIG); Buffer.BlockCopy( data, index, characterCount, 0, sizeof( Int32)); headerinfo.SetValue( this, BitConverter.ToInt32( characterCount, 0)); index += sizeof( Int32); if( 0 < nCharCnt) { sCharView = new sCHARVIEWDATA[ nCharCnt]; for( int i = 0; i < nCharCnt; i++) { sCharView[i] = new sCHARVIEWDATA(); byte[] tmpData = new byte[ sCHARVIEWDATA.size]; Buffer.BlockCopy( data, index, tmpData, 0, tmpData.Length); sCharView[i].ByteArrayToClass( tmpData); index += sCHARVIEWDATA.size; } } }