private void Awake() { if (Instance == null && Instance != this) { Instance = this; } round_Manager = _round_Manager; }
public Phase() { currentPlayer = roundManager.getCurrentPlayer(); lobby_Manager = lobbyManager.Instance; round_Manager = lobby_Manager._round_Manager; }
private void Awake() { if (Instance == null && Instance != this) Instance = this; round_Manager = _round_Manager; }