Exemple #1
0
 public void checkRare()
 {
     if (randomCard.rare)
     {
         rareCard.enableRare();
         if (mode == 0)
         {
             rareCard.transform.localPosition = new Vector3(0, 0, rareOffset);
         }
         ripple.enableObject(randomCard.rareIndex);
         if (mode == 1)
         {
             Vector3 oldTransform = ripple.transform.localScale;
             ripple.transform.localScale = new Vector3(-oldTransform.x, oldTransform.y, -oldTransform.z);
             Quaternion rotation = Quaternion.identity;
             rotation.eulerAngles           = new Vector3(-90f, 0, 0);
             ripple.transform.localRotation = rotation;
         }
         randomCard.disableObject();
     }
     else
     {
         ripple.disableObject();
     }
 }
Exemple #2
0
 // Use this for initialization
 void Start()
 {
     waitTime = 1.0f / fps;
     rotateDegreePerSecond = 1000f;
     originalRotationValue = transform.rotation;
     cw         = true;
     alphaSpeed = 0.03f;
     isReady    = false;
     manager    = GameObject.Find("_Manager").GetComponent <CameraScript>();
     rareCard   = GetComponentInChildren <RareCard>();
     randomCard = GetComponentInChildren <RandomCard>();
     rareCard.disableRare();
     ripple = GetComponentInChildren <rippleSharp>();
     ripple.disableObject();
     Gameback = GetComponentInChildren <BackCard>();
     cheat    = false;
 }
Exemple #3
0
 // Use this for initialization
 void Start()
 {
     waitTime = 1.0f / fps;
     rotateDegreePerSecond = 1000f;
     originalRotationValue = transform.rotation;
     cw = true;
     alphaSpeed = 0.03f;
     isReady = false;
     manager = GameObject.Find("_Manager").GetComponent<CameraScript>();
     rareCard = GetComponentInChildren<RareCard>();
     randomCard = GetComponentInChildren<RandomCard>();
     rareCard.disableRare();
     ripple = GetComponentInChildren<rippleSharp>();
     ripple.disableObject();
     Gameback = GetComponentInChildren<BackCard>();
     cheat = false;
 }