private void endSpin()//check final spin of all the slots { _reelController.runSpin(10f, .3f); watch.roundThree -= endSpin; if (finishGame != null) { finishGame(); } }
private void finishSpin() { _reelController.runSpin(10f, .3f);//stop after .3 seconds _reelController.FoundMatch -= finishSpin; if (roundThree != null)//notify final round of watchers that we're done { roundThree(); } }