public void send_rank_hand(List<API.Card> cards) #endif { oprot_.WriteMessageBegin(new TMessage("rank_hand", TMessageType.Call, seqid_)); rank_hand_args args = new rank_hand_args(); args.Cards = cards; args.Write(oprot_); oprot_.WriteMessageEnd(); #if SILVERLIGHT return oprot_.Transport.BeginFlush(callback, state); #else oprot_.Transport.Flush(); #endif }