private void a(bool A_0) { if (A_0 && this.cc != null && this.cc.IsAlive) { this.cc.Abort(); } this.g = (pwnagebot.GameInterface.Frameworks.c.a)null; if (this.d.ToInt32() == -1) { return; } if (this.f) { pwnagebot.GameInterface.Frameworks.b.DisconnectNamedPipe(this.d); } pwnagebot.GameInterface.Frameworks.b.CloseHandle(this.d); }
public void b(pwnagebot.GameInterface.Frameworks.c.a A_0) { this.g = this.g - A_0; }