Exemple #1
0
 /// <summary>
 /// 各生成座標指定
 /// </summary>
 private void Start()
 {
     StartCoroutine("Fire");
     m_gPos  = transform.position;
     m_gPos2 = new Vector3(m_gPos.x + 4.5f, m_gPos.y, m_gPos.z);
     m_gPos3 = new Vector3(m_gPos.x - 4.5f, m_gPos.y, m_gPos.z);
 }
 public void Start()
 {
     //サイズの取得
     if (GetComponent <BoxCollider2D> ())
     {
         size = GetComponent <BoxCollider2D>().bounds.size;
     }
     else if (GetComponent <CircleCollider2D> ())
     {
         size = GetComponent <CircleCollider2D>().bounds.size;
     }
     else if (GetComponent <SpriteRenderer>())
     {
         size = GetComponent <SpriteRenderer> ().bounds.size;
     }
 }