public prelayer_class(int length, int index2)
 {
     this.foldout = true;
     this.linked = true;
     this.remarks = new remarks_class();
     this.interface_display_layer = true;
     this.layers_foldout = true;
     this.layers_active = true;
     this.layer = new List<layer_class>();
     this.predescription = new predescription_class();
     this.layer_text = "Layer(1):";
     this.view_heightmap_layer = true;
     this.view_color_layer = true;
     this.view_splat_layer = true;
     this.view_tree_layer = true;
     this.view_grass_layer = true;
     this.view_object_layer = true;
     this.prearea = new area_class();
     this.objects_placed = new List<distance_class>();
     this.index = index2;
     if (length > 0)
     {
         for (int i = 0; i < length; i++)
         {
             this.layer.Add(new layer_class());
             this.layer[0].output = layer_output_enum.splat;
             this.predescription.add_layer_index(i, i, 0);
         }
     }
 }
Exemple #2
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 public prelayer_class(int length, int index2)
 {
     this.foldout = true;
     this.linked  = true;
     this.remarks = new remarks_class();
     this.interface_display_layer = true;
     this.layers_foldout          = true;
     this.layers_active           = true;
     this.layer                = new List <layer_class>();
     this.predescription       = new predescription_class();
     this.layer_text           = "Layer(1):";
     this.view_heightmap_layer = true;
     this.view_color_layer     = true;
     this.view_splat_layer     = true;
     this.view_tree_layer      = true;
     this.view_grass_layer     = true;
     this.view_object_layer    = true;
     this.prearea              = new area_class();
     this.objects_placed       = new List <distance_class>();
     this.index                = index2;
     if (length > 0)
     {
         for (int i = 0; i < length; i++)
         {
             this.layer.Add(new layer_class());
             this.layer[0].output = layer_output_enum.splat;
             this.predescription.add_layer_index(i, i, 0);
         }
     }
 }