Exemple #1
0
 // Update is called once per frame
 void Update()
 {
     if (score == 0)
     {
         player.killplayer();
     }
 }
Exemple #2
0
    void OnTriggerEnter(Collider other)
    {
        if (other.tag == "Player")
        {
            Debug.Log("test1");

            box.moveforwardspeed = 0f;
            player.movespeed     = 0f;
            player.killplayer();
            dm.enabledeathmenu();
        }
    }