Exemple #1
0
 private void Update()
 {
     if (player.Grounded(false))
     {
         targetVolume = refVolume * player.GetComponent <Rigidbody2D>().velocity.magnitude / 28;
     }
     else
     {
         targetVolume = 0f;
     }
     if (!player.enabled)
     {
         targetVolume = 0f;
     }
     skiAudio.volume = Mathf.Lerp(skiAudio.volume, targetVolume, 0.3f);
 }