internal static extern bool bool_PxRigidBodyExtPtr_linearSweepSinglePtr_PxRigidBodyPtr_PxScenePtr_PxVec3_float_PxHitFlags_PxSweepHitPtr_uint_PxQueryFilterDataPtr_PxQueryFilterCallbackPtr_PxQueryCachePtr_float_C_C(physx.PxRigidBodyPtr pvk_body, physx.PxScenePtr pvk_scene, physx.PxVec3 *pvk_unitDir, float pvk_distance, physx.PxHitFlags pvk_outputFlags, physx.PxSweepHitPtr pvk_closestHit, uint *pvk_shapeIndex, physx.PxQueryFilterDataPtr pvk_filterData, physx.PxQueryFilterCallbackPtr pvk_filterCall, physx.PxQueryCachePtr pvk_cache, float pvk_inflation);
 internal static extern uint uint_PxRigidBodyExtPtr_linearSweepMultiplePtr_PxRigidBodyPtr_PxScenePtr_PxVec3_float_PxHitFlags_PxSweepHitPtr_uint_uint_PxSweepHitPtr_int_bool_PxQueryFilterDataPtr_PxQueryFilterCallbackPtr_PxQueryCachePtr_float_C_C(physx.PxRigidBodyPtr pvk_body, physx.PxScenePtr pvk_scene, physx.PxVec3 *pvk_unitDir, float pvk_distance, physx.PxHitFlags pvk_outputFlags, physx.PxSweepHitPtr pvk_touchHitBuffer, uint *pvk_touchHitShapeIndices, uint pvk_touchHitBufferSize, physx.PxSweepHitPtr pvk_block, int *pvk_blockingShapeIndex, bool *pvk_overflow, physx.PxQueryFilterDataPtr pvk_filterData, physx.PxQueryFilterCallbackPtr pvk_filterCall, physx.PxQueryCachePtr pvk_cache, float pvk_inflation);
 internal static extern bool bool_PxRigidBodyExtPtr_linearSweepSinglePtr_PxRigidBodyPtr_PxScenePtr_PxVec3_float_PxHitFlags_PxSweepHitPtr_uint_C_(physx.PxRigidBodyPtr pvk_body, physx.PxScenePtr pvk_scene, physx.PxVec3 *pvk_unitDir, float pvk_distance, physx.PxHitFlags pvk_outputFlags, physx.PxSweepHitPtr pvk_closestHit, uint *pvk_shapeIndex);
 internal static extern uint uint_PxRigidBodyExtPtr_linearSweepMultiplePtr_PxRigidBodyPtr_PxScenePtr_PxVec3_float_PxHitFlags_PxSweepHitPtr_uint_uint_PxSweepHitPtr_int_bool_C_(physx.PxRigidBodyPtr pvk_body, physx.PxScenePtr pvk_scene, physx.PxVec3 *pvk_unitDir, float pvk_distance, physx.PxHitFlags pvk_outputFlags, physx.PxSweepHitPtr pvk_touchHitBuffer, uint *pvk_touchHitShapeIndices, uint pvk_touchHitBufferSize, physx.PxSweepHitPtr pvk_block, int *pvk_blockingShapeIndex, bool *pvk_overflow);
Exemple #5
0
 internal static extern void PxSweepCallbackPtr_SET_touches(physx.PxSweepCallbackPtr cls, physx.PxSweepHitPtr value);
Exemple #6
0
 internal static extern bool bool_PxSweepCallbackPtr_processTouchesPtr_PxSweepHitPtr_uint_(physx.PxSweepCallbackPtr pvk_this, physx.PxSweepHitPtr pvk_buffer, uint pvk_nbHits);
Exemple #7
0
 internal static extern void PxSweepHitPtr_SET_padTo16Bytes(physx.PxSweepHitPtr cls, uint value);
Exemple #8
0
 internal static extern uint PxSweepHitPtr_GET_padTo16Bytes(physx.PxSweepHitPtr cls);
Exemple #9
0
 internal static extern void Freer_physx_PxSweepHitPtr(physx.PxSweepHitPtr ptr);
Exemple #10
0
 internal static extern physx.PxSweepBufferPtr Ctor_PxSweepBufferPtr_PxSweepHitPtr(physx.PxSweepHitPtr pvk_aTouches);
Exemple #11
0
 internal static extern physx.PxSweepBufferPtr Ctor_PxSweepBufferPtr_PxSweepHitPtr_uint(physx.PxSweepHitPtr pvk_aTouches, uint pvk_aMaxNbTouches);