public void OnYellClick() { m_selectedType = pe_MsgType.Yell; FillterLabel.gradientBottom = m_GradientBottomColor[3]; FillterLabel.gradientTop = new Color(1f, 1f, 1f); FillterLabel.text = Localization.Get(m_selectedType.ToString()); CurrentChannelBtn.SetActive(true); WhisperTargetInput.gameObject.SetActive(false); }
void Init() { ChatLineScrollView.onDragFinished = OnDragFinished; FillterLabel.text = Localization.Get(m_selectedType.ToString()); CurrentChannelLabel.text = string.Format("{0}{1}", Localization.Get("Channel"), Network.ChatServer.GroupName); ChattingBarInput.defaultText = Localization.Get("InputMessage"); ChattingBarInput.characterLimit = GameConfig.Get <int>("line_max_char"); WhisperTargetInput.characterLimit = GameConfig.Get <int>("nickname_max"); }
public void OnClickFriendsWhisper(PopupChatLine chat) { m_selectedType = pe_MsgType.SendWhisper; FillterLabel.gradientBottom = m_GradientBottomColor[1]; FillterLabel.gradientTop = new Color(1f, 1f, 1f); FillterLabel.text = Localization.Get(m_selectedType.ToString()); CurrentChannelBtn.SetActive(false); WhisperTargetInput.gameObject.SetActive(true); WhisperTargetInput.value = chat.Line.Nickname; }
public void OnGuildClick() { //TODO : Check exist guild if (GuildManager.Instance.GuildInfo == null || GuildManager.Instance.GuildInfo.info == null) { Tooltip.Instance.ShowMessageKey("NeedGuild"); return; } m_selectedType = pe_MsgType.Guild; FillterLabel.gradientBottom = m_GradientBottomColor[2]; FillterLabel.gradientTop = new Color(1f, 1f, 1f); FillterLabel.text = Localization.Get(m_selectedType.ToString()); CurrentChannelBtn.SetActive(true); WhisperTargetInput.gameObject.SetActive(false); }