Exemple #1
0
    public void pauseTheGame()
    {
        pauseEnable = !pauseEnable;

        if (pauseEnable == true)
        {
            if (timerBG)
            {
                timerBG.renderer.enabled = false;
            }
            if (timerGUIText)
            {
                timerGUIText.guiText.enabled = false;
            }

            mainMenuScript.moveMainMenu(true);
            levelSelectionScript.movelevelSelection(true);
            refreshGameScript.moveRefresh(true);
            exitGameScript.moveExit(true);
            pauseBarScript.pauseBar(true);

            StartCoroutine("delay");
        }
        else
        {
            if (timerBG)
            {
                timerBG.renderer.enabled = true;
            }
            if (timerGUIText)
            {
                timerGUIText.guiText.enabled = true;
            }
            Time.timeScale = 1;
            mainMenuScript.moveMainMenu(false);
            levelSelectionScript.movelevelSelection(false);
            refreshGameScript.moveRefresh(false);
            exitGameScript.moveExit(false);
            pauseBarScript.pauseBar(false);
        }
    }
Exemple #2
0
    public void pauseTheGame()
    {
        pauseEnable = !pauseEnable;

        if (pauseEnable == true)
        {
            mainMenuScript.homeButton(true);
            audioMuteScript.audioMuteButton(true);
            exitGameScript.exitButton(true);
            pauseBarScript.pauseBar(true);

            StartCoroutine("delay");
        }
        else if (pauseEnable == false)
        {
            Time.timeScale = 1;
            mainMenuScript.homeButton(false);
            audioMuteScript.audioMuteButton(false);
            exitGameScript.exitButton(false);
            pauseBarScript.pauseBar(false);
        }
    }