private void sendAsync(p_SPacket packet, bool t = false) { Action d = () => { byte[] buff; if (!packet.IsToContainer) { buff = packet.Packet; } else { buff = new p_SContainer(packet).Container; } if (IsLoginCompleted) { crypt.Encrypt(ref buff); } socketSAEA.SetBuffer(buff, 0, buff.Length); socket.SendAsync(socketSAEA); }; sendQueue.Start(d); /*if (!isSend || t) * { * isSend = true; * * byte[] buff; * if (!packet.IsToContainer) * buff = packet.Packet; * else * buff = new p_SContainer(packet).Container; * if (IsLoginCompleted) * crypt.Encrypt(ref buff); * * socketSAEA.SetBuffer(buff, 0, buff.Length); * socket.SendAsync(socketSAEA); * } * else * toSend.TryAdd(packet);*/ }
public void Add(p_SPacket pkt) { this.packets.Add(pkt); }
public p_SContainer(p_SPacket pkt) { this.packets = new List <p_SPacket>(); Add(pkt); }