public void Go_to_options_screen() { my_game_master.Gui_sfx(my_game_master.tap_sfx); home_screen.gameObject.SetActive(false); my_options.Start_me(); Mark_current_screen(options_screen); Mark_this_button(options_screen_target_button); }
public void Open_options_menu(bool from_pause_screen) { if (my_game_master) { if (from_pause_screen) { pause_screen.gameObject.SetActive(false); } else { in_pause = true; allow_game_input = false; play_screen.gameObject.SetActive(false); Time.timeScale = 0; } options_screen.gameObject.SetActive(true); my_options.Start_me(); Mark_this_button(options_screen_target_button); } else { if (show_debug_warnings) { Debug.LogWarning("In order to allow saves and play music and menu sfx, you must star from Home scene and open this stage using the in game menu"); } } }