public void CloseOnWaving(nuitrack.GestureData gestures) { foreach (nuitrack.Gesture gesture in gestures.Gestures) { if (gesture.Type == nuitrack.GestureType.GestureWaving) { if (dialogIndex % 2 == 0) { dialogTextLeft.text = "You have skipped the tutorial"; leftImage.enabled = true; dialogTextRight.text = ""; rightImage.enabled = false; } else { dialogTextRight.text = "You have skipped the tutorial"; rightImage.enabled = true; dialogTextLeft.text = ""; leftImage.enabled = false; } Invoke("LoadMainMenu", 5f); } } }
void Update() { #if UNITY_ANDROID && !UNITY_EDITOR if (IsNuitrackLibrariesInitialized()) #endif if (nuitrackError) { return; } if (!pauseState || (asyncInit && _threadRunning)) { try { Users.UpdateData(skeletonData, handTrackerData, gestureData, NuitrackJson); if (gestureData != null) { gestureData.Dispose(); gestureData = null; } nuitrack.Nuitrack.Update(); } catch (System.Exception ex) { NuitrackErrorSolver.CheckError(ex, true, false); if (ex.ToString().Contains("LicenseNotAcquiredException")) { nuitrackError = true; } } } }
void OnNewGestures(nuitrack.GestureData gestures) { if (gestureData != null) { gestureData.Dispose(); } gestureData = (nuitrack.GestureData)gestures.Clone(); if (gestures.NumGestures > 0) { if (onNewGesture != null) { try { for (int i = 0; i < gestures.Gestures.Length; i++) { onNewGesture(gestures.Gestures[i]); } } catch (Exception ex) { Debug.LogException(ex); } } } }
void Update() { if (nuitrackModules.GesturesData != null) { if (gesturesData != nuitrackModules.GesturesData) { gesturesData = nuitrackModules.GesturesData; ProcessGesturesData(gesturesData); } } }
private void OnNewGestures(nuitrack.GestureData gestures) { if (gestures.NumGestures > 0) { if (onNewGesture != null) { for (int i = 0; i < gestures.Gestures.Length; i++) { onNewGesture(gestures.Gestures[i]); } } } }
void ProcessGesturesData(nuitrack.GestureData data) { if (data.NumGestures > 0) { for (int i = 0; i < data.Gestures.Length; i++) { string newEntry = "User " + data.Gestures[i].UserID + ": " + Enum.GetName(typeof(nuitrack.GestureType), (int)data.Gestures[i].Type); exceptionsLogger.AddEntry(newEntry); } } }
private void AttendGestures(nuitrack.GestureData gestures) { if (isNextGestureTrackedByNuitrack && !isMoreThanOneUser) { foreach (nuitrack.Gesture gesture in gestures.Gestures) { if (gesture.Type == targetNuitrackGesture) { OnNewGoal(); SelectNewGesture(); break; } } } }
void GesturesUpdate(nuitrack.GestureData _gestureUpdateData) { gesturesData = _gestureUpdateData; }
public void ChangeModules(bool depthOn, bool colorOn, bool userOn, bool skeletonOn, bool handsOn, bool gesturesOn) { try { // if (depthSensor != null) depthSensor.OnUpdateEvent -= DepthUpdate; // if (userTracker != null) userTracker.OnUpdateEvent -= UserUpdate; // if (skeletonTracker != null) skeletonTracker.OnSkeletonUpdateEvent -= SkeletonsUpdate; // if (handTracker != null) handTracker.OnUpdateEvent -= HandTrackerUpdate; // if (gestureRecognizer != null) gestureRecognizer.OnNewGesturesEvent -= GesturesUpdate; //* if (!nuitrackInitialized) { #if UNITY_IOS nuitrack.Nuitrack.Init("", nuitrack.Nuitrack.NuitrackMode.DEBUG); #else nuitrack.Nuitrack.Init(); #endif Debug.Log("init ok"); depthSensorInit = nuitrack.DepthSensor.Create(); colorSensorInit = nuitrack.ColorSensor.Create(); userTrackerInit = nuitrack.UserTracker.Create(); skeletonTrackerInit = nuitrack.SkeletonTracker.Create(); handTrackerInit = nuitrack.HandTracker.Create(); gestureRecognizerInit = nuitrack.GestureRecognizer.Create(); nuitrack.Nuitrack.Run(); Debug.Log("run ok"); nuitrackInitialized = true; } // */ depthFrame = null; colorFrame = null; userFrame = null; skeletonData = null; handTrackerData = null; gesturesData = null; // // depthSensor = null; // userTracker = null; // skeletonTracker = null; // handTracker = null; // gestureRecognizer = null; //if (issuesProcessor != null) Destroy(issuesProcessor); if (prevDepth != depthOn) { prevDepth = depthOn; if (depthOn) { depthSensor = depthSensorInit; depthSensorInit.OnUpdateEvent += DepthUpdate; } else { depthSensorInit.OnUpdateEvent -= DepthUpdate; depthSensor = null; } } if (prevColor != colorOn) { prevColor = colorOn; if (colorOn) { colorSensor = colorSensorInit; colorSensorInit.OnUpdateEvent += ColorUpdate; } else { colorSensorInit.OnUpdateEvent -= ColorUpdate; colorSensor = null; } } if (prevUser != userOn) { prevUser = userOn; if (userOn) { userTracker = userTrackerInit; userTrackerInit.OnUpdateEvent += UserUpdate; } else { userTrackerInit.OnUpdateEvent -= UserUpdate; userTracker = null; } } if (skeletonOn != prevSkel) { prevSkel = skeletonOn; if (skeletonOn) { skeletonTracker = skeletonTrackerInit; skeletonTrackerInit.OnSkeletonUpdateEvent += SkeletonsUpdate; } else { skeletonTrackerInit.OnSkeletonUpdateEvent -= SkeletonsUpdate; skeletonTracker = null; } } if (prevHand != handsOn) { prevHand = handsOn; if (handsOn) { handTracker = handTrackerInit; handTrackerInit.OnUpdateEvent += HandTrackerUpdate; } else { handTrackerInit.OnUpdateEvent -= HandTrackerUpdate; handTracker = null; } } if (prevGesture != gesturesOn) { prevGesture = gesturesOn; if (gesturesOn) { gestureRecognizer = gestureRecognizerInit; gestureRecognizerInit.OnNewGesturesEvent += GesturesUpdate; } else { gestureRecognizerInit.OnNewGesturesEvent -= GesturesUpdate; gestureRecognizer = null; } } //issuesProcessor = (GameObject)Instantiate(issuesProcessorPrefab); } catch (Exception ex) { exceptionsLogger.AddEntry(ex.ToString()); } }
private void InitTrackers(bool depthOn, bool colorOn, bool userOn, bool skeletonOn, bool handsOn, bool gesturesOn) { if (!nuitrackInitialized) { nuitrack.Nuitrack.Init(); Debug.Log("init ok"); depthSensorInit = nuitrack.DepthSensor.Create(); colorSensorInit = nuitrack.ColorSensor.Create(); userTrackerInit = nuitrack.UserTracker.Create(); skeletonTrackerInit = nuitrack.SkeletonTracker.Create(); handTrackerInit = nuitrack.HandTracker.Create(); gestureRecognizerInit = nuitrack.GestureRecognizer.Create(); nuitrack.Nuitrack.Run(); Debug.Log("run ok"); nuitrackInitialized = true; } depthFrame = null; colorFrame = null; userFrame = null; skeletonData = null; handTrackerData = null; gesturesData = null; // // depthSensor = null; // userTracker = null; // skeletonTracker = null; // handTracker = null; // gestureRecognizer = null; //if (issuesProcessor != null) Destroy(issuesProcessor); if (prevDepth != depthOn) { prevDepth = depthOn; if (depthOn) { depthSensor = depthSensorInit; depthSensorInit.OnUpdateEvent += DepthUpdate; } else { depthSensorInit.OnUpdateEvent -= DepthUpdate; depthSensor = null; } } if (prevColor != colorOn) { prevColor = colorOn; if (colorOn) { colorSensor = colorSensorInit; colorSensorInit.OnUpdateEvent += ColorUpdate; } else { colorSensorInit.OnUpdateEvent -= ColorUpdate; colorSensor = null; } } if (prevUser != userOn) { prevUser = userOn; if (userOn) { userTracker = userTrackerInit; userTrackerInit.OnUpdateEvent += UserUpdate; } else { userTrackerInit.OnUpdateEvent -= UserUpdate; userTracker = null; } } if (skeletonOn != prevSkel) { prevSkel = skeletonOn; if (skeletonOn) { skeletonTracker = skeletonTrackerInit; skeletonTrackerInit.OnSkeletonUpdateEvent += SkeletonsUpdate; } else { skeletonTrackerInit.OnSkeletonUpdateEvent -= SkeletonsUpdate; skeletonTracker = null; } } if (prevHand != handsOn) { prevHand = handsOn; if (handsOn) { handTracker = handTrackerInit; handTrackerInit.OnUpdateEvent += HandTrackerUpdate; } else { handTrackerInit.OnUpdateEvent -= HandTrackerUpdate; handTracker = null; } } if (prevGesture != gesturesOn) { prevGesture = gesturesOn; if (gesturesOn) { gestureRecognizer = gestureRecognizerInit; gestureRecognizerInit.OnNewGesturesEvent += GesturesUpdate; } else { gestureRecognizerInit.OnNewGesturesEvent -= GesturesUpdate; gestureRecognizer = null; } } StopThread(); }
private void OnNewGestures(nuitrack.GestureData gestures) { // do nothing }