Exemple #1
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 public void Show(normalDele dele)
 {
     hideBoxDele = dele;
     gameObject.SetActive(true);
     userInputField.text = "";
     //       passwordInputField.text = "1";
 }
Exemple #2
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    /// <summary>
    /// 卡图由小变大
    /// </summary>
    /// <param name="card"></param>
    /// <param name="dele"></param>
    public void ShowAnim(Card card, normalDele dele)
    {
        image.rectTransform.localScale = Vector3.one;
        image.overrideSprite           = StaticMethod.GetCardSprite(card.cardID, false);
        this.gameObject.SetActive(true);

        Tweener tweener = image.rectTransform.DOScale(Vector3.one * 3, 0.2f);

        tweener.SetEase(Ease.Linear);

        tweener.onComplete = delegate()
        {
            Tweener tweener1 = image.rectTransform.DOScale(Vector3.one * 3, 0.2f);
            tweener1.SetEase(Ease.Linear);

            tweener1.onComplete = delegate()
            {
                image.transform.localScale = Vector3.one;
                this.gameObject.SetActive(false);
                if (dele != null)
                {
                    dele();
                }
            };
        };
    }
Exemple #3
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 protected void FlashObj()
 {
     if (!isStartFlash)
     {
         return;
     }
     if (flashTimer.Update())
     {
         mDele();
         isStartFlash = false;
         mDele        = null;
     }
     else
     {
         if (flashIntervalTimer.Update())
         {
             for (int i = 0; i < flashImageList.Count; i++)
             {
                 GameObject obj = flashImageList[i].gameObject;
                 obj.SetActive(!obj.activeSelf);
             }
             flashIntervalTimer.Reset();
         }
     }
 }
Exemple #4
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    public void Operation(IDuel duel, Card card, LauchEffect effect, Group group = null)
    {
        Card c = group.GetCard(0);

        if (c.curArea != ComVal.Area_Monster)
        {
            duel.FinishHandle();
            return;
        }
        Group g = duel.GetIncludeNameCardFromArea(ComStr.KeyWord_MaskHERO, false, card.ownerPlayer, ComVal.CardType_Monster_Fusion, ComVal.Area_Extra);

        g = g.SiftingGroupInAttr(c.GetCurAttribute());
        g = card.controller.GetCanSpSummonGroup(g);
        GroupCardSelectBack d = delegate(Group g1)
        {
            Card c1 = g1.GetCard(0);

            normalDele dele = delegate
            {
                duel.FinishHandle();
            };
            duel.SpeicalSummon(ComVal.Area_Extra, c1, card.ownerPlayer, card, ComVal.reason_Effect, effect, 0, dele);
        };
        normalDele d1 = delegate
        {
            duel.SelectCardFromGroup(g, d, 1, card.controller);
        };

        duel.AddDelegate(d1);
        duel.SendToGraveyard(ComVal.Area_Monster, group, card, ComVal.reason_Effect, effect);
    }
Exemple #5
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    public void Operation(IDuel duel, Card card, LauchEffect effect, Group group = null)
    {
        GroupCardSelectBack d = delegate(Group val)
        {
            card.EffectDataGroup = val;

            normalDele d1 = delegate
            {
                Group      result = new Group();
                normalDele d2     = delegate
                {
                    List <Card> list     = result.ToList();
                    int         reduceLP = 0;
                    foreach (var item in list)
                    {
                        reduceLP += item.GetCurAfk();
                    }
                    duel.ReduceLP(reduceLP, card.controller, ComVal.reason_Effect, card, effect);
                    duel.FinishHandle();
                };
                duel.AddDelegate(d2, true);
                Group target = card.EffectDataGroup.GetFitlerGroup(Fiter1);
                result = duel.SendToGraveyard(ComVal.Area_Monster, target, card, ComVal.reason_EffectDestroy, effect);
            };
            duel.AddDelayAction(d1, ComVal.resetEvent_LeaveEndPhase, 0);
            duel.FinishHandle();
        };

        duel.SpeicalSummon(ComVal.Area_Graveyard, group, card.controller, card, ComVal.reason_Effect, effect, ComVal.CardPutType_UpRightFront, d);
    }
Exemple #6
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    public void Operation(IDuel duel, Card card, LauchEffect effect, Group group = null)
    {
        Group      g = duel.GetIncludeNameCardFromArea("", true, card.controller, 0, ComVal.Area_Field);
        normalDele d = delegate
        {
            duel.AddFinishHandle();
            duel.DiscardFromDeck(3, card, effect, card.controller);
        };

        GetMes d1 = delegate(bool val)
        {
            if (val)
            {
                GroupCardSelectBack d2 = delegate(Group target)
                {
                    duel.AddDelegate(d, true);
                    duel.SendToGraveyard(ComVal.Area_Field, target, card, ComVal.reason_EffectDestroy, effect);
                };
                duel.SelectCardFromGroup(g, d2, 1, card.controller);
            }
            else
            {
                d();
            }
        };

        if (g.GroupNum > 0)
        {
            duel.ShowDialogBox(card, d1, card.controller.isMy);
        }
        else
        {
            d();
        }
    }
Exemple #7
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    public void Operation(IDuel duel, Card card, LauchEffect effect, Group group = null)
    {
        Card target = card.EffectDataCard;

        mCard = target;
        Group g = duel.GetIncludeNameCardFromArea(ComStr.KeyWord_SixSamurai, false, card.controller, ComVal.cardType_Monster, ComVal.Area_MainDeck, Fiter);

        if (!target.curArea.IsBind(ComVal.Area_Monster) || g.GroupNum == 0)
        {
            duel.FinishHandle();
            return;
        }

        GroupCardSelectBack callBack = delegate(Group val)
        {
            normalDele d = delegate
            {
                normalDele DestoryCard = delegate
                {
                    Card c = val.GetFirstCard();
                    duel.SendToGraveyard(ComVal.Area_Monster, c.ToGroup(), card, ComVal.reason_Effect, effect);
                };
                duel.AddDelayAction(DestoryCard, ComVal.resetEvent_LeaveEndPhase, 0);
                duel.FinishHandle();
            };
            duel.SpeicalSummon(ComVal.Area_MainDeck, val.GetFirstCard(), card.controller, card, ComVal.reason_Effect, effect, 0, d);
        };

        duel.SelectCardFromGroup(g, callBack, 1, card.controller);
    }
Exemple #8
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    public void Operation(IDuel duel, Card card, LauchEffect effect, Group group = null)
    {
        Card c = group.GetFirstCard();

        if (!card.curArea.IsBind(ComVal.Area_Monster) || !c.curArea.IsBind(ComVal.Area_Graveyard))
        {
            duel.FinishHandle();
            return;
        }

        normalDele d1 = delegate
        {
            StateEffect e1 = new StateEffect();
            e1.SetCardEffectType(ComVal.cardEffectType_equip | ComVal.cardEffectType_Single);
            e1.SetCategory(ComVal.category_equipCard);
            e1.SetEquipCard(card, c);
            e1.SetRangeArea(ComVal.Area_Trap);
            duel.ResignEffect(e1, c, card.controller);

            duel.FinishHandle();
        };

        duel.AddDelegate(d1, true);
        duel.EquipCardFromArea(ComVal.Area_Graveyard, c, card.controller, card, effect);
    }
Exemple #9
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    public void Play(string id, normalDele dele, int cardCount)
    {
        rectTransform.localPosition    = localPosition;
        rectTransform.localEulerAngles = localEulerAngles;
        rectTransform.localScale       = Vector3.one;
        gameObject.SetActive(true);
        image.overrideSprite = cover;
        cardSprite           = StaticMethod.GetCardSprite(id, true);
        isMove = true;
        Tweener t = image.rectTransform.DOLocalRotate(targetEulerAngles, 0.2f);

        float val = cardCount > 7 ? x * 8 : x * (cardCount + 1);

        if (!isMy)
        {
            val = -val;
        }
        Tweener t1 = image.rectTransform.DOLocalMove(new Vector3(val, targetPosition.y, targetPosition.z), 0.2f);
        Tweener t2 = image.rectTransform.DOScale(new Vector3(1.5f, 1.5f, 1), 0.3f);

        t1.onComplete = delegate
        {
            isMove = false;
            gameObject.SetActive(false);
            if (dele != null)
            {
                dele();
            }
        };
    }
Exemple #10
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    public void Operation(IDuel duel, Card card, LauchEffect effect, Group group = null)
    {
        Group g1 = duel.GetIncludeNameCardFromArea(ComStr.KeyWord_ElementalHERO, false, card.ownerPlayer, ComVal.CardType_Monster_Fusion, ComVal.Area_Extra);
        Group g2 = duel.GetIncludeNameCardFromArea("", false, card.ownerPlayer, ComVal.cardType_Monster, ComVal.Area_Monster | ComVal.Area_Graveyard);

        g1 = g1.GetCanFusionGroup(g2);
        g1 = card.controller.GetCanSpSummonGroup(g1);
        GroupCardSelectBack callBack = delegate(Group theGroup)
        {
            Card  c  = theGroup.GetCard(0);
            Group g3 = c.cardMaterialFitler.GetGroup(g2);

            GroupCardSelectBack callBack1 = delegate(Group theGroup1)
            {
                normalDele finish = delegate
                {
                    duel.FinishHandle();
                };
                normalDele d = delegate
                {
                    duel.SpeicalSummon(ComVal.Area_Extra, c, card.ownerPlayer, card, ComVal.reason_FusionSummon, effect, 0, finish);
                };
                duel.AddDelegate(d);
                duel.SendToRemove(ComVal.Area_Graveyard | ComVal.Area_Monster, theGroup1, card, ComVal.reason_FusionMaterial, effect);
            };
            duel.SelectFusionMaterialFromGroup(g3, callBack1, c);
        };

        duel.SelectCardFromGroup(g1, callBack, 1, card.controller);
    }
Exemple #11
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    public void Operation(IDuel duel, Card card, LauchEffect effect, Group group = null)
    {
        Group g1 = duel.GetIncludeNameCardFromArea("", false, card.ownerPlayer, ComVal.CardType_Monster_Fusion, ComVal.Area_Extra);
        Group g2 = duel.GetIncludeNameCardFromArea("", false, card.ownerPlayer, ComVal.cardType_Monster, ComVal.Area_Hand | ComVal.Area_Monster);

        g1 = g1.GetCanFusionGroup(g2);
        g1 = card.controller.GetCanSpSummonGroup(g1);
        if (g1.GroupNum == 0)
        {
            duel.FinishHandle();
            return;
        }
        GroupCardSelectBack callBack = delegate(Group theGroup)
        {
            Card  c  = theGroup.GetCard(0);
            Group g3 = c.cardMaterialFitler.GetGroup(g2);

            GroupCardSelectBack callBack1 = delegate(Group theGroup1)
            {
                normalDele dele = delegate
                {
                    duel.FinishHandle();
                };
                normalDele d = delegate
                {
                    duel.SpeicalSummon(ComVal.Area_Extra, c, card.ownerPlayer, card, ComVal.reason_Effect, effect, 0, dele);
                };
                duel.AddDelegate(d);
                duel.SendToGraveyard(ComVal.Area_Monster | ComVal.Area_Hand, theGroup1, card, ComVal.reason_FusionMaterial);
            };
            duel.SelectFusionMaterialFromGroup(g3, callBack1, c);
        };

        duel.SelectCardFromGroup(g1, callBack, 1, card.controller);
    }
Exemple #12
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 protected void SetFlashAnimVal(List <RawImage> list, normalDele dele)
 {
     flashImageList     = list;
     flashIntervalTimer = new Timer(0.2f);
     flashTimer         = new Timer(1);
     mDele        = dele;
     isStartFlash = true;
 }
Exemple #13
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    IEnumerator Wait(normalDele dele)
    {
        yield return(new WaitForSeconds(0.2f));

        Duel.GetInstance().SetIsAnim(false);
        dele();
        gameObject.SetActive(false);
    }
Exemple #14
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 public void Update()
 {
     if (IsFree)
     {
         normalDele dele = (normalDele)mQueue.Dequeue();
         IsFree = false;
         dele();
     }
 }
Exemple #15
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    private void Operation1(IDuel duel, Card card, LauchEffect effect, Group target = null)
    {
        normalDele d = delegate
        {
            duel.FinishHandle();
        };

        duel.SpeicalSummon(ComVal.Area_Graveyard, card, card.controller, card, ComVal.reason_Effect, effect, 0, d);
    }
Exemple #16
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    public void Operation(IDuel duel, Card card, LauchEffect effect, Group group = null)
    {
        normalDele norDele = delegate
        {
            duel.FinishHandle();
        };

        duel.SpeicalSummon(ComVal.Area_Hand, card, card.ownerPlayer, card, ComVal.reason_Effect, effect, 0, norDele);
    }
Exemple #17
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 public void ShowDrawAnim(string id, normalDele dele, int count, bool isMy)
 {
     if (isMy)
     {
         mDrawCardAnim.Play(id, dele, count);
     }
     else
     {
         oDrawCardAnim.Play(id, dele, count);
     }
 }
Exemple #18
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    private void Operation1(IDuel duel, Card card, LauchEffect effect, Group target = null)
    {
        normalDele d = delegate
        {
            duel.AddLP(target.GroupNum * 300, card.controller, ComVal.reason_Effect, card, effect);
            duel.FinishHandle();
        };

        duel.AddDelegate(d, true);
        duel.SendToMainDeck(ComVal.Area_Graveyard, target, card, ComVal.reason_Effect, effect);
    }
Exemple #19
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    public void Operation(IDuel duel, Card card, LauchEffect effect, Group group = null)
    {
        normalDele d = delegate
        {
            duel.AddFinishHandle();
            duel.DiscardFromDeck(2, card, effect, card.controller);
        };

        duel.AddDelegate(d, true);
        duel.DrawCard(card.controller, 2, card, effect);
    }
Exemple #20
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    public void Operation(IDuel duel, Card card, LauchEffect effect, Group group = null)
    {
        Group      g  = new Group();
        normalDele d1 = delegate
        {
            duel.AddFinishHandle();
            g = g.GetFitlerGroup(cardFiter);
            duel.DrawCard(card.controller, g.GroupNum, card, effect);
        };

        duel.AddDelegate(d1, true);
        g = duel.DiscardFromDeck(3, card, effect, card.controller);
    }
Exemple #21
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    IEnumerator ShowFinish()
    {
        yield return(new WaitForSeconds(3));

        normalDele d = delegate
        {
            UIMgr.Instance().LoadUI(ComStr.UI_LoginUI);
        };

        ErrorPlane.GetInstance().Show("录像结束", d);
        sr.Dispose();
        sr.Close();
    }
Exemple #22
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    public void Operation(IDuel duel, Card card, LauchEffect effect, Group group = null)
    {
        GroupCardSelectBack callBack = delegate(Group g)
        {
            Card       c = g.GetFirstCard();
            normalDele d = delegate
            {
                duel.FinishHandle();
            };
            duel.SpeicalSummon(ComVal.Area_Graveyard, c, card.controller, card, ComVal.reason_Effect, effect, 0, d);
        };

        duel.SelectCardFromGroup(card.controller.group_Graveyard.GetFitlerGroup(fiter), callBack, 1, card.controller);
    }
Exemple #23
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    public void Operation(IDuel duel, Card card, LauchEffect effect, Group group = null)
    {
        if (duel.MonsterAreaIsFull(card.controller))
        {
            duel.FinishHandle();
            return;
        }
        normalDele d = delegate
        {
            duel.FinishHandle();
        };

        duel.SpeicalSummon(ComVal.Area_Graveyard, card, card.controller, card, ComVal.reason_Effect, effect, 0, d);
    }
Exemple #24
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    public void Operation(IDuel duel, Card card, LauchEffect effect, Group group = null)
    {
        Group g = duel.GetIncludeNameCardFromArea(ComStr.KeyWord_SixSamurai, false, card.controller, ComVal.cardType_Monster, ComVal.Area_Hand, Fiter);
        GroupCardSelectBack callBack = delegate(Group val)
        {
            normalDele d = delegate()
            {
                duel.FinishHandle();
            };
            duel.SpeicalSummon(ComVal.Area_Hand, val.GetCard(0), card.controller, card, ComVal.reason_Effect, effect, 0, d);
        };

        duel.SelectCardFromGroup(g, callBack, 1, card.controller);
    }
Exemple #25
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 public void Operation(IDuel duel, Card card, LauchEffect effect, Group group = null)
 {
     if (card.curArea.IsBind(ComVal.Area_Trap))
     {
         normalDele d = delegate
         {
             duel.FinishHandle();
         };
         duel.SpeicalSummon(ComVal.Area_NormalTrap, card, card.controller, card, ComVal.reason_Effect, effect, 0, d);
     }
     else
     {
         duel.FinishHandle();
     }
 }
Exemple #26
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    public void Operation(IDuel duel, Card card, LauchEffect effect, Group group = null)
    {
        if (!card.CanDestroy())
        {
            duel.FinishHandle();
            return;
        }
        normalDele d = delegate
        {
            duel.AddFinishHandle();
            duel.DrawCard(card.controller, 1, card, effect);
        };

        duel.AddDelegate(d, true);
        duel.SendToGraveyard(ComVal.Area_Field, group, card, ComVal.reason_Destroy, effect);
    }
Exemple #27
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    private void Operation4(IDuel duel, Card card, LauchEffect effect, Group target = null)
    {
        Group g = GetTargetGroup4(duel, card);
        GroupCardSelectBack callBack = delegate(Group val)
        {
            Card c = val.GetFirstCard();

            normalDele d = delegate()
            {
                duel.FinishHandle();
            };
            duel.SpeicalSummon(ComVal.Area_Graveyard, c, card.controller, card, ComVal.reason_Effect, effect, 0, d);
        };

        duel.SelectCardFromGroup(g, callBack, 1, card.controller);
    }
Exemple #28
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    public void Operation(IDuel duel, Card card, LauchEffect effect, Group group = null)
    {
        Card target = group.GetCard(0);

        if (target.curArea != ComVal.Area_Graveyard)
        {
            return;
        }
        normalDele dele = delegate
        {
            duel.FinishHandle();
        };

        target.controller = effect.ownerCard.controller;
        duel.SpeicalSummon(ComVal.Area_Graveyard, target, effect.ownerCard.ownerPlayer, effect.ownerCard, ComVal.reason_Effect, effect, 0, dele);
    }
Exemple #29
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    public void Operation(IDuel duel, Card card, LauchEffect effect, Group group = null)
    {
        Card  effectDataCard = card.EffectDataCard;
        Group mainDeckG      = duel.GetIncludeNameCardFromArea(effectDataCard.cardName, false, card.controller, ComVal.cardType_Monster, ComVal.Area_MainDeck, Fiter1);

        if (mainDeckG.GroupNum == 0)
        {
            duel.FinishHandle();
            return;
        }
        normalDele d = delegate
        {
            duel.FinishHandle();
        };

        duel.SpeicalSummon(ComVal.Area_MainDeck, mainDeckG.GetCard(0), card.controller, card, ComVal.reason_Effect, effect, ComVal.CardPutType_UpRightFront, d);
    }
Exemple #30
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    public void GetTarget(normalDele theDele)
    {
        if (getTarget == null)
        {
            return;
        }
        GroupCardSelectBack dele = delegate(Group group)
        {
            targetGroup = group;
            if (theDele != null)
            {
                theDele();
            }
        };

        getTarget(duel, ownerCard, this, dele);
    }