static void Main(string[] args) { rectangle rect = new rectangle(); mydelegate rectdale = new mydelegate(rect.area); rectdale += rectdale + new mydelegate(rect.perimeter); rectdale.Invoke(6.0, 4.5); Console.WriteLine(); rectdale.Invoke(15.3, 11.4); }
static void Main(string[] args) { rectangle rect = new rectangle(); mydelegate rectdele = new mydelegate(rect.area); // alternative // mydelegate rectdele = rect.area; rectdele += new mydelegate(rect.perimeter); rectdele.Invoke(6.0, 4.5); Console.WriteLine(); rectdele.Invoke(15.3, 4.5); }
static void Main(string[] args) { rectangle rect = new rectangle(); mydelegate Rectangle = new mydelegate(rect.area); //Alternative //mydelegate Rectangle = rect.area; Rectangle += new mydelegate(rect.perimeter); //Alternative //Rectangle += rect.perimeter; Rectangle.Invoke(6.3, 4.5); Console.WriteLine(); Rectangle.Invoke(15.5, 11.6); }
static void Main(string[] args) { var p = new Person(); WriteLine((int)FavouriteCar.QiYa); WriteLine((int)FavouriteCar.Bmw); WriteLine((int)FavouriteCar.Benz); WriteLine((int)FavouriteCar.FeryyLi); p.CarList = FavouriteCar.Benz | FavouriteCar.FeryyLi; // p.CarList = (FavouriteCar)16; WriteLine($"p.CarList={p.CarList}"); WriteLine(p.Children[0].Name); WriteLine(p[1].Name); var d = new mydelegate(Mymultiply); var answer = d.Invoke(3); var answer2 = d(4); WriteLine($"{answer},{answer2}"); //事件 p.Shout += P_Shout; p.Poke(); p.Poke(); p.Poke(); p.Poke(); p.Poke(); Read(); }
static void Main(string[] args) { mydelegate delegem = new mydelegate(Topla); delegem += Carp; delegem.Invoke(2, 3); }
static void Main(string[] args) { Rectangle rect = new Rectangle(); mydelegate rectdele = new mydelegate(rect.area); //Alternative way: //mydelegate rectdele = rect.area; rectdele += new mydelegate(rect.perimeter); //Alternative way: //rectdele += rect.perimiter rectdele.Invoke(6.0, 4.5); Console.WriteLine(); rectdele.Invoke(15.3, 11.4); }
static void Main(string[] args) { Console.WriteLine("Main Thread:" + Thread.CurrentThread.ManagedThreadId); mydelegate myd = new mydelegate(myfunc); Console.WriteLine("Normal Call"); myd(); Console.WriteLine("Invoke Call"); myd.Invoke(); Console.WriteLine("BeginInvoke Call"); IAsyncResult iar = myd.BeginInvoke(null, null); Console.WriteLine("Wait BeginInvoke Call"); myd.EndInvoke(iar); }
public void screamOuch(int count) { Console.WriteLine("Entering ScreamOuch"); // Phase1 - encountered only one time BEFORE entering the loop //if (Phase1 != null) Phase1(); Phase1?.Invoke(); for (int i = 1; i <= count; i++) { Phase2?.Invoke(i, count); // Phase2 - encountered count times, once before each WriteLine Console.WriteLine($"{Perp} is looking at {Victim} time {i} of {count}"); Phase3?.Invoke(i, count); // Phase3 - encountered count times, once after each WriteLine } Phase4?.Invoke(); // Phase4 - encountered only one time AFTER finishing all iterations of the loop Console.WriteLine("Exiting screamOuch"); }
static void Main(string[] args) { MyClass MC = new MyClass(); mydelegate md = new mydelegate(MC.Method); Console.WriteLine(md.Invoke(56, 57, 58)); Anonim anonim = delegate(int arg1, int arg2, int arg3) { Console.WriteLine(((arg1 + arg2 + arg3) / 3)); }; anonim.Invoke(25, 35, 45); mydelegate md1 = delegate(int arg1, int arg2, int arg3) { return((arg1 + arg2 + arg3) / 3); }; Console.WriteLine(md1(25, 65, 5)); Console.WriteLine(); Console.WriteLine(); Console.ReadKey(); }