IEnumerator reset(int NumHouseP1, int NumHouseP2, bool isInitial) { hand.h = 1; hand.i = 0; hand.j = 5; GameSceneManager.engage = true; phouse [0] = NumHouseP1; phouse [1] = NumHouseP2; plays.NewGame(ref A, ref SeedsWon); if (isInitial == true && GameSceneManager.selection == "2 Players") { if (isLocalPlayer) { hand.movement(true); } else { hand.movement(false); } } else { hand.movement(true); } GameSceneManager.engage = false; yield return(null); }
IEnumerator reset(int NumHouseP1, int NumHouseP2) { hand.h = 1; hand.i = 0; hand.j = 5; phouse [0] = NumHouseP1; phouse [1] = NumHouseP2; engage = true; plays.NewGame(ref A, ref SeedsWon); hand.movement(true); engage = false; yield return(null); }