protected override void Awake()
    {
        base.Awake();
        mg_IceFishing active = MinigameManager.GetActive <mg_IceFishing>();

        m_gameObject = active.Resources.GetInstancedResource(mg_if_EResourceList.GAME_LOGIC);
        MinigameSpriteHelper.AssignParentTransform(m_gameObject, active.transform);
    }
Exemple #2
0
    protected override void Awake()
    {
        base.Awake();
        mg_IceFishing active = MinigameManager.GetActive <mg_IceFishing>();

        m_title = active.Resources.GetInstancedResource(mg_if_EResourceList.TITLE_LOGIC);
        MinigameSpriteHelper.AssignParentTransform(m_title, active.transform);
        m_titleLogic = m_title.GetComponent <mg_if_TitleLogic>();
    }