Exemple #1
0
 BuildRenderListWithWorldMatrix(
     renderList,
     camera,
     modelInstance,
     parentBone,
     meshWorldMatrix,
     castsShadow,
     owner);
Exemple #2
0
 BuildRenderListWithWorldMatrix(
     renderList,
     camera,
     modelInstance,
     beforeRender,
     beforeRenderDepth,
     parentBone,
     meshWorldMatrix,
     castsShadow,
     renderItemConstantsPS);