private void BackToWearableBtn_Click(object sender, RoutedEventArgs e)
 {
     //12
     currentMatch = matchings.Back_Wear;
     startMatch();
 }
 private void BackToBeltBtn_Click(object sender, RoutedEventArgs e)
 {
     //10
     currentMatch = matchings.Back_Belt;
     startMatch();
 }
 private void WearableToBackBtn_Click(object sender, RoutedEventArgs e)
 {
     //11
     currentMatch = matchings.Wear_Back;
     startMatch();
 }
 private void WearableToPanBtn_Click(object sender, RoutedEventArgs e)
 {
     //6
     currentMatch = matchings.Wear_Pan;
     startMatch();
 }
 private void BeltToBackBtn_Click(object sender, RoutedEventArgs e)
 {
     //9
     currentMatch = matchings.Belt_Back;
     startMatch();
 }
 private void PanToWearableBtn_Click(object sender, RoutedEventArgs e)
 {
     //5
     currentMatch = matchings.Pan_Wear;
     startMatch();
 }
 private void BeltToPanBtn_Click(object sender, RoutedEventArgs e)
 {
     //4
     currentMatch = matchings.Belt_Pan;
     startMatch();
 }
 private void PanToBeltBtn_Click(object sender, RoutedEventArgs e)
 {
     //3
     currentMatch = matchings.Pan_Belt;
     startMatch();
 }
 private void BackToPanBtn_Click(object sender, RoutedEventArgs e)
 {
     //2
     currentMatch = matchings.Back_Pan;
     startMatch();
 }
 private void PanToBackBtn_Click(object sender, RoutedEventArgs e)
 {
     //1
     currentMatch = matchings.Pan_Back;
     startMatch();
 }