private void BackToWearableBtn_Click(object sender, RoutedEventArgs e) { //12 currentMatch = matchings.Back_Wear; startMatch(); }
private void BackToBeltBtn_Click(object sender, RoutedEventArgs e) { //10 currentMatch = matchings.Back_Belt; startMatch(); }
private void WearableToBackBtn_Click(object sender, RoutedEventArgs e) { //11 currentMatch = matchings.Wear_Back; startMatch(); }
private void WearableToPanBtn_Click(object sender, RoutedEventArgs e) { //6 currentMatch = matchings.Wear_Pan; startMatch(); }
private void BeltToBackBtn_Click(object sender, RoutedEventArgs e) { //9 currentMatch = matchings.Belt_Back; startMatch(); }
private void PanToWearableBtn_Click(object sender, RoutedEventArgs e) { //5 currentMatch = matchings.Pan_Wear; startMatch(); }
private void BeltToPanBtn_Click(object sender, RoutedEventArgs e) { //4 currentMatch = matchings.Belt_Pan; startMatch(); }
private void PanToBeltBtn_Click(object sender, RoutedEventArgs e) { //3 currentMatch = matchings.Pan_Belt; startMatch(); }
private void BackToPanBtn_Click(object sender, RoutedEventArgs e) { //2 currentMatch = matchings.Back_Pan; startMatch(); }
private void PanToBackBtn_Click(object sender, RoutedEventArgs e) { //1 currentMatch = matchings.Pan_Back; startMatch(); }