void Awake() { if (control == null) { DontDestroyOnLoad(gameObject); control = this; } else if (control != this) { Destroy(gameObject); } }
void Start() { instance = this; altura = 20; comprimento = 20; btnGera = GameObject.Find("BtnGera").GetComponent <Button>(); btnPausa = GameObject.Find("BtnPausa").GetComponent <Button>(); btnResolve = GameObject.Find("BtnResolve").GetComponent <Button>(); gridBase = GameObject.Find("GridBase"); r = new System.Random(); StartCoroutine("DesenhaGrid"); }