public void GetShipType(Text _shipName) { netMngr.GetShipType(_shipName); GameObject _obj = (GameObject)Instantiate(shipInfo); lobbyShipInfo _infoScr = _obj.GetComponent <lobbyShipInfo>(); _infoScr.Setup(_shipName.text); _obj.transform.SetParent(shipPanel.transform); }
public void LoadShipInfo(Text _shipName) { //netMngr.GetShipType(_shipName); //get type string _shipType = Player.Instance.LoadShipType(_shipName.text); //get shipStr string _shipStr = Player.Instance.LoadShip(_shipName.text); netMngr.SendShipInfo(_shipName.text, _shipType, _shipStr); GameObject _obj = (GameObject)Instantiate(shipInfo); lobbyShipInfo _infoScr = _obj.GetComponent <lobbyShipInfo>(); _infoScr.Setup(_shipName.text); _obj.transform.SetParent(shipPanel.transform); }